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Move Creation Workshop
Thieve's Satchel(900[melee, ranged, defense], requires Physical Strength, Ranged)
Demetri is able to steal weapons off of unsuspecting enemies(primes and secondaries included) and store up to ten of them in a satchel he carries at his side. In order to use the weapon or defense, Demetri needs to have any and all proficients required for the item, but if not then he can only use the item as a simple projectile. Any items that Demetri steals and uses lose some of their their power and durability, meaning that they are only useful for a few uses, depending on the item. These can vary widely from swords, to guns, and shields, but only applies to physical items. For example, Demetri can't take a fireball, because its made from the user, and not something that you ca just hold and save for later. However, he can take a sword and use it to slice an enemy or parry an attack. Every item he carries gradually slows him down, each one equivalent no matter its size or weight. Two big warhammers cause the same mobility decrease as two daggers. All items are ready for use as soon as he steals them. Does not apply to super moves.

Possible extra(not sure whether i should add this in or not): Demetri is also able to steal off of aware enemies while in stealth, so long as he in undetected during that time. This causes the enemy to have to resummon the item.

Note: this will probably need a lot of work, and its similar to mimic but NOT mimic, due to him actually needing the proficients, and the item being weaker(not adjusted) in his hands. Also, not sure on the cost but I figured 900 with the different uses. Any ideas or critique are appreciated.
All warfare is based on deception.
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Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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