10-19-2015, 06:26 PM
Static Touch - 300 OM, requires Melee Attack Proficiency
Barry runs around the opponent for 10 seconds, charging electricity. When he's done, he walks up to the opponent, pauses for a second, and touches them, electrocuting them. It's a fairly weak attack, but effective.
Super Sonic Punch - 600 OM, Tier 1 Super Move. Requires Melee Attack Proficiency, Super Speed.
To perform this move, Barry must be placed far away from the opponent, so he has time to build up his speed. Depending on the distance and Barry's top speed, this move may take 5-15 seconds to connect. Barry runs at the opponent, accelerating to top speed, before connecting a single punch with all his strength(and speed) put into it. A very powerful move, but if dodged, Barry will likely be vulnerable for an attack from behind.
Barry runs around the opponent for 10 seconds, charging electricity. When he's done, he walks up to the opponent, pauses for a second, and touches them, electrocuting them. It's a fairly weak attack, but effective.
Super Sonic Punch - 600 OM, Tier 1 Super Move. Requires Melee Attack Proficiency, Super Speed.
To perform this move, Barry must be placed far away from the opponent, so he has time to build up his speed. Depending on the distance and Barry's top speed, this move may take 5-15 seconds to connect. Barry runs at the opponent, accelerating to top speed, before connecting a single punch with all his strength(and speed) put into it. A very powerful move, but if dodged, Barry will likely be vulnerable for an attack from behind.

