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Official Move Approval III
“Steamliner” (Ranged, Debuff) 600 OM
Originally a heavy duty industrial piledriver, a “Gorrets High Penetration Apparatus for Builders” was repurposed and heavily customized for usage by Stephan. Normally it is just a collection of pipes, pressure chambers and a release mechanism, but when connected to a special exhaust vent at the end of Donnels’ left arm it turns into a powerful weapon capable of penetrating war-engine grade armour and making a short work of any infantryman too stupid to know better and dazzle the rest. Even a glancing blow from this monstrosity is devastating and it leaves an actual blastwave in its wake. Due to robust design and non-constrictive barrel and muzzle gun easily accepts modified ammunition which can make it even more devastating (And must be purchased as separate moves).

This is a heavy, a bit oversized, pistol about 45cm long. It holds 4 30cm long, 1.5cm wide pikes that serve as ammunition. It is impossible to replace the whole “clip” in combat as it requires partially disassembling the gun. Replacing one spent pike takes ~4-5 seconds. Before firing Stephan must charge the gun up for at least a second and up to five seconds for increased punch and penetration, during this time he can still move, but his left hand is locked in place. After charge is complete it can be held for maximum of 10 seconds, after which, depending on the level of the charge, it will either vent, or rupture from pressure. After firing gun takes around 2 seconds to load a next pike from the chamber before it can fire again. Even on a miss, especially a near-miss a blastwave from passage of the projectile can stun or even knock down weaker people off their feet. While gun has enough power to propel the devastating shot extremely far due to not being quite designed as a ranged weapon (more like industrial tool) its effective range is only 20m, increasing by 10m for every second beyond first it is charged.
[Image: wzGKapL.jpg]


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