The following warnings occurred:
Warning [2] Undefined array key 0 - Line: 1636 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1636 errorHandler->error_callback
/showthread.php 912 buildtree
Warning [2] Undefined array key "suspendposting" - Line: 1231 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback




Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Official Move Approval III
Omni Wrote:
Shade Wrote:
Omni Wrote:Shadow Puppetry (Require Remote Control Prof., Foresight, and Mimic) - X00 OM

[spoiler]Creation and Function (RC Prof. + Foresight - 600 OM)
Tapping into the power of the shadows and the void, Shade can create an exact physical replica of any opponent she makes physical contact with.

Shade can summon up to 5 Replicas at any one time. Maintaining 2 Replicas takes little concentration, and they function as extensions of Shade's own body, as easy to move as limbs. Each additional Replica increases the strain on Shade's mind, and having 5 Replicas in use requires Shade to remain rooted in place, unable to do anything but focus on maintaining the Replicas.

All Replicas are an extension of Shade's body and mind. By essentially dividing herself evenly between them, Shade can create body's whose strength is on par with her own. Although, each time she divides her mind and body, so to is her strength divided.

Each Replica provides Shade with additional visual information through it's eyes. Shade and her Replica's are mentally linked, and as such, if Shade cannot command them, the Replicas cannot act. If Shade is mentally unable to command her own body to move an any meaningful way (Read: If she's physically drunk, then so is each Replica, for example), then neither are her Replicas. If Shade is ever knocked unconscious for even a split second, then all Replicas are dispelled. If a Replica is in range for a mental attack by an opponent (Telepathy or Moves that use it), then said opponent can affect Shade's mind, even if her body is not in range.

The division of herself between the Replicas reduces the physical abilities of Replica. While her body and each Replica remain as strong(Atk) and as fast(Spd) as Shade's is when fighting alone, creating Replicas reduces the technical ability and physical resilience of each Replica, when compared to Shade's own body.

Each Replica can use any Move or Ability of Shade's.

The Replicas have a varying degree of physical resilience and technical skill, depending on the number currently in use. When 1 Replica is in use, it is slightly less durable than Shade herself, and has the same technical skill as Shade. When 2 are in use, each has 2/3 her Def and Tec. Three = 1/3 Shade's Def and Tec, 4 and 5 = 1/4 her Def and Tec. Maintaining a fifth Replica incurs no additional reductions, as Shade must focus completely on the Replicas to maintain them.

Replicas look and feel as if they are bodies of actual flesh and blood, up until you strike them. They do not bleed, nor do they have organs. If you were to cut one open, you should just see wispy darkness in the wound instead of any flesh. destroyed, they burst into a cloud of black smoke and wispy shadows.

To summon a Replica(s), Shade charges for up to 10 seconds, summoning 1 replica every 2 seconds until the desired number is reached. If Shade is interrupted during this time, the charge is stopped in it tracks, leaving Shade with the current amount summoned. As Shade is charging, replicas summoned by the current attempt, and previous ones, can begin to defend Shade, allowing her to continue charging uninterrupted, but they can only defend as Shade cannot concentrate on offense and replica summoning. As each Replica is summoned, it steps out front behind Shade, as simply as if it had been standing there the entire time.

Source Replication (Mimic - 300 OM)
Any Move or Ability Shade experiences a foe use can be copied and stored if Shade also has a Replica of the user. Moves/Abilities copied this way can be used by Shade and any of her Replicas as long as she has a Replica of the original user summoned, and are performed with the same technical ability as any other Mimicked Move/Ability.

Shade must have all necessary Powers and Proficiencies needed to perform any copied move for it to be copy-able. Any Move(s) can be copied this way as long as the combined OM of all copied Moves is less than or equal to the amount of OM spent on this move.[/spoiler]
This is still several orders of magnitude too powerful. It also has no downsides. These are not assists, so they cannot have TEC.

"Unlike Raal's move that I approved a while back, there seems to be no downsides whatsoever in terms of energy or fatigue - that needs to be a thing. Downsides are almost always required, DEFINITELY if you're pulling off an ambitious move.

With only 2 TEC, controlling an entire shadow body with only the concentration it takes to move a limb seems very disproportionate. It's different if they are shambling zombie which just moves forward. However in this case it is left unexplained how technically capable the replicas are."

Also, no matter the situation, you can't copy moves or powers for longer than an hour if you're no longer in contact with that person.

When I referenced the Replicas have Tec, I only meant that as in a grading of their technical ability. "When 2 are in use, each has 2/3 her Def and Tec," was meant as they have 2/3 the durability of Shad'es body, and 2/3 her technical ability. Same for the rest of the denominations I mentioned. It was an an attempt to illustrate the point that as i create more, they become less like "I quick dash at my opponent to swing at his weak points," and more like "I run at you and wildly hack my sword at your face."

Would reducing it to a Max of 1 Replica be sufficient? ALong with that, I would like to have it upgrade-able, to where I can gain the additional Replica for each additional Tec I have in the future. Example: 2 Replicas with 3 Tec, 3 with 4 Tec, and so on?

And with the Mimicry Storage portion of the move, I was trying to use the precedent set by Toybox Girl and her ADAPT Memory Expansion. I suppose additional requirements should and could be added. I've rewritten that section with extra restrictions below.

Source Replication (Mimic - 300 OM)
[spoiler]Creating a Replica can provide Shade with more than just a body that looks like her target, it can also hold the powers of the copied individual as well, as long as Shade's mind can handle the extra load at the time.

Any Move or Ability Shade Mimics can be copied and stored if, and only if, Shade also has a Replica of the Move's original user (Mimicked Moves cannot be Mimicked again and stored. Moves/Abilities copied this way can be used by Shade and any of her Replicas as long as she has a Replica of the original user summoned, and are performed with the same technical ability as any other Mimicked Move/Ability.

Shade must have all necessary Powers and Proficiencies needed to perform any Mimicked Move for it to be store-able. Any Move(s) can be stored this way as long as the combined OM of all stored Moves is less than or equal to the amount of OM spent on this move. These move can be overwritten at any time by storing another Move(s).

During a fight in which a Replica is created, Shade has only 1 hour to store any moves from the Replica's 'target'. After this 1 hour period, the Replica is 'completed' and Shade cannot store any more moves with "Source Replication" from that target. To acquire any new Moves from a target, Shade my destroy her previous Replica of that target and recreate it. In doing so, she loses any Moves previously copied from this Replica's 'target', and must begin the process of creating a Replica anew. (This can be done outside of combat as well, but regardless of the situation, the 1 hour limit applies.)

Shade can only have 1 Replica of an individual at a time. She cannot makes double under any circumstance.[/spoiler]
Honestly, toybox girl's move should never have been approved. Now that she's not a character, it's no longer an issue.

Honestly, I would phrase it like this "if shade is putting all of her focus into manipulating a replica, it has equal to her TEC, but she cannot move." See what I mean as a baseline? Then for each additional replica, her focus is split so it would be like having half the TEC with two replicas, and that's with her ENTIRE focus on controlling the replicas.

Even then, you need an energy cost or downside to account for the fact that you have created physical bodies that can take damage, or even attack. That's going to take a fair amount of energy. Two would be a lot of energy. Again, use Raal's move as a baseline. His zombies take a "small" amount of energy to summon and five seconds of focused concentration. These zombies can be killed with a single casual strike. Therefore, think proportionately about how strong you want your replicas to be and then upscale those downsides appropriately.

The fact that these replicas are copies of individuals physically is an additional upside to the move with many practical benefits so you need to account for that and balance that out as well with your downsides.
Alright. Would something along these lines be acceptable:

Quote:Shade splits her mind and body evenly among any Replica's she makes. Shade can summon up to 2 Replicas. Shade can either focus entire on her Replica(s) control, leaving her unable to to act, though she is still able to move at a walking pace, to move behind cover while her Replicas distract. If used in this manner, each Replica would have her effective TEC split between them (If 1 Replica, it gets her whole TEC, if 2, each has half her TEC). Alternatively, She can act in concert with her Replica(s), but her effective TEC is split even between herself and all Replicas (With 1 Replica, Shade and her Replica both have 1/2 her TEC, if 2 Replicas, each has 1/3 her TEC).

Because Shade also splits her body among her Replicas, each holds a good chunk of her energy. Each Replica takes about 10% of her energy to create, and if it is destroyed, she loses the energy. Although, if it lives to the end of the fight, she can dispel it to regain the energy spent on it.
I suppose I'll leave it at this until i wish to upgrade the number in the future when i have more TEC to go around.

Quote:
Quote:
Omni Wrote:Shadow of a Memory (Requires Telepathy, Insight, Basic Fusion, Symbiosis, Mimic, "Shadow Puppetry", and "Your Nightmares are What You Make Them") - Tier One Super Utility - 600 OM
[spoiler]Shade fuses with a target and, if they willing open their mind for her to enter, she can dig through their memories and view any of the past fights they've had with other Primes. Using her powers of Insight along with her ability to Mimic the moves of others, Shade can store any moves or powers her fusion partner has witness during combat with another Prime, or create a Replica of any past foe. Said moves can be added to roster of moves stored by "Your Nightmares are What You Make Them", but follow the same rules for storage as any she witnessed herself. Take 5 minutes of unbroken concentration by both parties to perform, and cannot be used during combat.[/spoiler]
This is not allowed as it goes around the hard-baked rule that you must witness something in-person to mimic it and it only lasts for one hour.

Very well then. Can I just skip the Move-copying part and have it as RP Fodder for how she can make Replicas that look like other people she has not met? Example below.
Shadow of a Memory (Requires Basic Fusion and Symbiosis) - RP Fodder - 0 OM
[spoiler]By fusing and linking her mind with that of a willing participant, Shade can create Replicas of individuals whom she has not met through the use of the participants memories. The mind is too complex a place for her to copy anything but a physical form.[/spoiler]
I believe that is worth 300 OM.

That's fine.
Shadow of a Memory (Requires Basic Fusion and Symbiosis) - 300 OM
[spoiler]By fusing and linking her mind with that of a willing participant, Shade can create Replicas of individuals whom she has not met through the use of the participants memories. The mind is too complex a place for her to exactly copy anything but a physical form.[/spoiler]

I'm gonna leave it like that in case in the future i want to buy a "Shadow Version" of another persons Move. As in, buy a move and it just looks and functions like someone else's Move, but with a Shade twist.


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)