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Move Creation Workshop
throwing up one for Raal:

Flame Wave:
Raal summons an orb of orange and red arcing energy to his hand, holding it within his open palm, before dropping it into the earth beneath him. In a flaming arc in front of him, flames appear, a wall of fire 1 foot high. While the height does not change, as the flames travel, they grow in width, starting only as Wide as Raal's body, but becoming a veritable wall of fire as it extends out to a width of 40 feet at it's maximum distance.
The flames travel starts off slower, at the rate of a human's walking speed, but increases in speed as it moves, accelerating to the speed of a car by the time it's moved 30 meters.
At max, the move travels 50 meters, with the flames becoming wider, proportionally, to how far the wave has moved.

Deadly embrace:

Raal's body, as a death Knight, is powered by the blackest of infernal magics. Those that strike him shall notice a unique phenomena, as disturbing the delicate mechanics of a body like the undead sorcerer's is dangerous for everyone involved. All who strike Raal shall find Dark arcane energy immediately lance out of the wound, appearing as black and purple lightning. This infernal energy strikes with the intensity and piercing power of a spear, and fires out of Raal's body only in response to physical trauma.
This move is literally Raal's physical manifestation in the spirit world leaking out of him, and as this implies, this move draws from his pool of energy. Raal is forced to use this move any time he takes moderate damage or more.
The blasts of arcane energy are small, shaped and forked like lightning, move as fast as a bullet, and have a maximum range of 50 feet. they will fire in the general direction of the opponent, but will not home.
[Image: 1403536693-tumblr-mnt768ec7u1qcjxmlo2-r1-500.gif]


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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