10-15-2015, 09:36 PM 
	
	
	Minato Namikaze Wrote:The problem with this is, you can't. It's a plain and simple No.I feel like I'm yelling at a wall..
You can't lump a whole bunch of different ways to damage someone into one move and say they are all the same.
If you want to cause laceration wounds, that's much different to causing a burn, the same way that covering a person in puss filled boils is different to both of those as well.
You're just simply trying to make a move in which all the different effects are not synonymous with each other.
I'm not asking for a way around the rules.
I am asking what kinds of concepts would be synonymous enough with each other that would be grouped in a single move so if I do have to purchase multiple ones I can at least get a more than few different 'spells' out of it. I obviously don't know what this system considers similar enough. Things that are weird ore strange enough to be magically induced would be preferred.
And I've looked at Thaal's character, its not what I'm going for. Having to pay for three different swords to produce the same kind of wound isn't exactly cost efficient or reasonable for this type of character especially where ranged projectiles are concerned. The example I gave were meant to be example what kind of concept to concept would work.

 
 
