10-06-2015, 10:07 AM
Raal Deathwind Wrote:Looking for these moves to be approved:
Poison Cloud - (Requires Ranged proficiency)(Requires area of effect proficiency) (Requires Ranged materialize Proficiency) (Requires Debuff proficiency) - 600 OM
One of Raal's strongest basic moves, and the most destructive spell of the orcish warlocks of the first war.
With this ability, Raal Pulls a large quantity of Heated sulfur from the ground underneath a selected area, taking five seconds of focused concentration to do this. The substance comes from the ground in the form of a purple cloud with a diameter of ten feet. The cloud both burns and poisons those within it, the choking gas burning and coating the lungs, making it difficult to breathe.
The cloud takes roughly two seconds to come up to eye level, or about 2 meters, however, meaning that even those who are initially caught in the cloud may escape it with merely burns. the width of the cloud is roughly 10 square meters
Raal is capable of channeling for another five seconds to increase the overall size of the cloud by 1.5, and another 10 seconds to increase it's size by double. the cloud persists for about 30 seconds afterwards.
Hellfire (600 OM)
a basic spell the warlocks of the first war often practiced, Raal has improved and enhanced the ability beyond the scope the original warlocks ever intended.
Raal creates a ball of flame the size of a beach ball, before flinging it at an opponent. The ball of flame moves at roughly the speed of a fast baseball pitch, and covers whatever it strikes with flames.
The flames of hell burn far longer than those used by mere mortals, and continue to burn for quite a while afterwards, even if the affected area or being is not flammable. This lasts for roughly twenty seconds.
While these flames will not spread further, they will continue to burn much like flames from napalm fire, not losing intensity until the last minute or until suitable measures have been taken to douse the flame.
Raal can fire these roughly once every two seconds, and it is such a simple cantrip that it uses only a small fraction of his energy.
Poison Cloud - Good
Hellfire - I'm concerned that this is overly powerful given the size of the projectiles and the quality of the fire. Beachballs of napalm fire every two seconds is a bit intense. Could you either scale down the size or lengthen the rate of fire?
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Dante's Abyss 2015
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