The following warnings occurred:
Warning [2] Undefined array key 0 - Line: 1636 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1636 errorHandler->error_callback
/showthread.php 912 buildtree
Warning [2] Undefined array key "suspendposting" - Line: 1231 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback




Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Official Move Approval III
Gildarts Wrote:Tier two supermove: Aftermath 1200 (ranged proficiency, area attack, debuff)

Gildarts extends his right arm out and takes a breath, concentrating on the air around him, and the magic welling within. After around a minute to charge (and drains his energy when it is released), the energy is released into a huge wave of light, thicker than fog, and very bright. It extends from his hand as though it were a regular energy blast, but, it is formed to take out more than one enemy or one larger enemy at a time. (Good for size changing powerups).

Its size is around 7-10 feet in width, and the same in height. In shape, it is similar to a huge rectangle of energy, but when it is freed from his hand, it no longer grows in size. As it passes into people, it slams them with a tremendous force. When it hits them square on, it mainly impacts the torso, and while it doesn’t knock the opponent(s) back, the force supplied will cause them to be disoriented for one to three minutes.

The only thing I'm worried about here is the charge and disorient times. One minute, in the sense of a 1v1 battle seems a bit too long of a charge time. You can keep it if you want, but you can also make it a smaller charge time.

At the same time, 1 - 3 minutes to be disoriented is, again, too long in a competitive sense. I would consider lowering this.
Click Me
[Image: lIBxrEK.jpg?1]

Made by Ruby
"In order to save something dear, wars are waged."


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)