10-03-2015, 09:52 PM
Not to speak out of turn here and I apologize if this makes no sense, but how about this:
If the technique gives you no inherent advantage over anyone else (I.e. Joe Shmoe fighting at full power would have the same odds either way) and it's more or less just a quirk that you have, something Ururu has as part of her combat style, it could just be a flavor thing. More specifically, you could portray Ururu's normal combat ability and stamina as less than her real stats would dictate and she could reach her 'potential' by using this move. Others in the past have willingly nuked their stats to make some of the RP flavor stuff more interesting, so it would already have precedent.
For example:
'Normal' Stats
ATK: 1
DEF: 0
SPD: 2
TEC: 3
'Chakra Focus' Stats (or something)
ATK: 2
DEF: 1
SPD: 3
TEC: 4
That's just a quick simple example with stats, though. For stamina you could just mention something like Ururu getting noticeably more drained than an opponent with equal stats (because reasons) and that she has to distract the foe with a clone and recoup to get on an even 'level' of stamina or something similar. I think it really just boils down to is it going to be fair. If it's purely for writing and does not give an unfair advantage in any way, it's probably workable in some form. We definitely don't want you to give up on a cool writing idea, we just want everything balanced. What you wrote sounds like it would be super interesting to read, we just don't want it to give an unfair edge to anyone.
EDIT: Or, ya' know, what Minato said. =P
If the technique gives you no inherent advantage over anyone else (I.e. Joe Shmoe fighting at full power would have the same odds either way) and it's more or less just a quirk that you have, something Ururu has as part of her combat style, it could just be a flavor thing. More specifically, you could portray Ururu's normal combat ability and stamina as less than her real stats would dictate and she could reach her 'potential' by using this move. Others in the past have willingly nuked their stats to make some of the RP flavor stuff more interesting, so it would already have precedent.
For example:
'Normal' Stats
ATK: 1
DEF: 0
SPD: 2
TEC: 3
'Chakra Focus' Stats (or something)
ATK: 2
DEF: 1
SPD: 3
TEC: 4
That's just a quick simple example with stats, though. For stamina you could just mention something like Ururu getting noticeably more drained than an opponent with equal stats (because reasons) and that she has to distract the foe with a clone and recoup to get on an even 'level' of stamina or something similar. I think it really just boils down to is it going to be fair. If it's purely for writing and does not give an unfair advantage in any way, it's probably workable in some form. We definitely don't want you to give up on a cool writing idea, we just want everything balanced. What you wrote sounds like it would be super interesting to read, we just don't want it to give an unfair edge to anyone.
EDIT: Or, ya' know, what Minato said. =P
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