10-01-2015, 07:44 AM
I'm honestly really really fuzzy on the HP system, Super Moves and overall "guaranteed minimums/maximums" for anything. Regeneration is the ONLY Power or Move on the site that actually lists a set amount of damage, so I'm not really sure what the baseline here is.
I would understand if Damage was just a narrative tool, because arbitrary is something to work off of. But it's not. It's supposed to NOT be arbitrary, but there's nothing to really derive a standard from. With that in mind, this entire conversation is just... sorta pointless, because we're making assumptions about a system for which there is no measure.
I would understand if Damage was just a narrative tool, because arbitrary is something to work off of. But it's not. It's supposed to NOT be arbitrary, but there's nothing to really derive a standard from. With that in mind, this entire conversation is just... sorta pointless, because we're making assumptions about a system for which there is no measure.


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