09-30-2015, 04:33 PM
Sasuke Uchiha Wrote:Adam Gaite Wrote:> Spend SP to recover Damage after begin hit by a Super Attack, not viable SP-wise
> Spend SP to use a Super Defense against a Super Attack, still good
> Spend SP to heal Accumulated Damage after a fight in a competetive storyline, that's the real trick here
Just my two cents.
Same problem, why regen if I am going to be in another fight and need the sp to block? the little health i get would't be as advantageous as saving it for a super def... so why bother?
That brings to mind the fact that in a competetive situation, it won't always be fights where you'd NEED a Super Move at all.
Besides which, there's also the thing to consider that saving your SP for another defense is all well and good, but won't help you too much if you're beaten all to hell from damage you've already taken and suffer from that in subsequent fights, taking more damage afterward than you otherwise might have, even excluding super moves you saved SP to defend against. A few points healed might not be much, but it could prove to be a major point in the long term.
Again, this is purely my own outlook on things, and other people may view things differently.
![[Image: kUpgBYg.gif]](https://i.imgur.com/kUpgBYg.gif)


