09-29-2015, 11:25 PM
Moves count as variable if you can chose what effect they have, if you have a fireball that explodes on contact, causing aoe damage, it's fine at 300.
However, if you wanted to add a charge time that would increase the damage or the area of effect (or a combination of both) then it would be an extra 300 OM
The rules on moves state that a move can have multiple effects and remain a basic move, but that's only if you can't control what effect is used.
A move that poisons and paralyzes is basic
A move that poisons OR paralyzes is variable
However, if you wanted to add a charge time that would increase the damage or the area of effect (or a combination of both) then it would be an extra 300 OM
The rules on moves state that a move can have multiple effects and remain a basic move, but that's only if you can't control what effect is used.
A move that poisons and paralyzes is basic
A move that poisons OR paralyzes is variable

![[Image: lIBxrEK.jpg?1]](http://i.imgur.com/lIBxrEK.jpg?1)