09-29-2015, 10:31 PM
Proto Man Wrote:Can you tone down the length of this (or make an appropriate adjustment to some other trait)? 24 feet x 5 feet exploding segmented waves every five seconds just seems a little bit intense to me.
Well, correction, it was a 25 feet by 1.5 feet wave (it's one-half of a meter tall, not 1 and a half meters). And I'd be using a double-explosive wave every ten seconds, or a single wave every eight after the first use by taking into account the cooldown, not every five seconds. Though I guess it's not too big of a difference, huh? I'll tone down the length though, and increase the charge times a bit. Particularly the cooldown, as to keep it from being too rapid-fire. It should be more of a power move, to be honest.
[spoiler]Scythe Howl – 600 OM (Requires Area Attack Proficiency)
Jaixe conjures an orb of black and violet energy in the palm of his hand. He holds his open palm out with the orb toward his target and makes a sweeping, or swiping motion in front of him from side to side. An explosive wave is generated from the orb in his palm and is cast outward as he sweeps his hand, creating a curved, flat, wave in the shape of a scythe blade that surges forward at the target. He can swipe vertically, diagonally, or horizontally, and etcetera, as long as the line he draws with that motion is straight. The wave will continue on its path and not deviate after it is cast.
The ability requires a charge-up time of three seconds, but can be overcharged to six to allow Jaixe to use two scythe waves of energy. The ability can be held onto after charging, but this prevents him from using any other Moves while he holds it. If the orb is destroyed or dispelled, the ability is canceled without a return investment on the energy spent. The ability requires a mild investment of energy to cast, and has a ten second cooldown in between uses. The arcing wave generated is six meters long, accounting for the curvature of the wave, and one-half of a meter tall (.5 meters). It travels at a speed akin to that of an arrow, at around one-hundred and forty meters per second.
When the wave hits something in its path, the segment of the wave that made contact with the object detonates with a violent pulse of black and violet energy. The segments of the wave which did not make contact continue onward, along that segment's original path until it does impact with something. This means that blocking or the use of cover will stop the wave, but the covering object may take damage from the hit. If the block or cover did not completely intercept the entirety of the wave, it is possible that an unblocked segment could hit its intended target.[/spoiler]
I reduced it to six meters, from eight. So it's 20 feet long now. I kept it at 1/2 of a meter tall, so 1.5 feet tall still. I increased the double up charge time from five to six seconds. I also increased the cooldown from five to ten seconds. So in this sense, I would be able to use a double explosive wave every sixteen seconds, and a single wave every thirteen, all after the first use of course. Would this be more balanced?

