09-23-2015, 12:25 PM
Omni Wrote:Ah, thank you!Thaal Sinestro Wrote:You actually can, I just think that most people are better off using wording rather than stats, because if we're getting into actual, numbers-based debuffs, I'm probably going to have to step in and balance it myself because it needs to be exactly on-point balanced for obvious reasons. There are some moves that would be appropriate but honestly, we are a writing site and there is so much more people can glean from and use with effective descriptors like "numbs and stiffens your limbs like they have been caked in snow" than "halves your SPD or lowers it by 2 points, whichever is least damaging".Deadpool Wrote:Well, a slowing debuff could actually lower someone's SPD stat.Right, but the stat card doesn't change. There's a hard line where you jsut don't bother screwing with that. It's a Move that slows, and that's jsut the way it's written. And "Lowering HP over time" is jsut straight up damage. There's nothing that PCs can do to other PC's stat cards, other than through the Narrative, through the story. It's effectively the same thing as "lowering their SPD" stat, but it's just the story that goes along with the action.
Or something that lowers HP over a period of time.
Debuff doesn't mess with the stat card, period. That's it. That's the whole discussion up to this point on the site as of now.
Just thought I'd step in and say that it's not technically against the rules, just inadvisable for a few reasons.


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