![[Image: yu_kanda_motivational_poster_by_zodiacgal-d4fkj4v.jpg]](https://orig00.deviantart.net/a5fa/f/2011/312/a/4/yu_kanda_motivational_poster_by_zodiacgal-d4fkj4v.jpg)
Moves
Mugen Unsheathe
[/spoiler]First Illusion: Netherworld Insects:
[spoiler]When activated, Kanda swings his sword and releases a single supernatural creature that devours his opponents. This creature take the form of hellish bone worms who follows its target in an attempt to bite them. They move through the air, yet fast targets may outrun them.They will follow their target untill they succeed their attack or are destroyed.
[/spoiler]Double Illusion Sword :
[spoiler]After Kanda activates Mugen he is able to use the second illusion called Double illusion sword.Kanda covers his sword and scabbard in a coat of energy and generates an energy blade, creating two sharp weapons. The energy surrounding both blades appears to be blue/white electricity quickly vibrating along the blade. Kanda dual wields both weapons and will lay waste to his enemies. The blades are connected by the same energy.
[/spoiler]Second Illusion : Hurricane
[spoiler]Only when Double Illusion Sword is active, Kanda can use this defensive move. While both his swords emit the blue innocence energy Kanda can make a 360 spin holding both swords out, Because of his high speed a full 360 spin takes him 1 second. The innocence energy follows the path of the blade in the air, because of the speed it seems the energy forms a full circle around him. Enemies within 1.5 meters of Kanda will be pushed back and risk getting cut by the effects of Double Illusion Sword. Enemies between 1.5 meters and 2.5 meters will be pushed back without risking getting cut. Kanda will stand in place while performing this move defensively.
move approval : <!-- l --><a class="postlink-local" href="http://omniverse-rpg.com/viewtopic.php?f=11&t=2493&start=640">viewtopic.php?f=11&t=2493&start=640</a><!-- l --> [/spoiler]
Illlusion: chains of judgement:
[spoiler]
two blue energy coated metal chains appear from below ground. Both of which focus the same single target and fly towards it in an attempt to chain the target. Once successful they pin the target to the ground. When a target is pinned down the chains will disappear 5 seconds after succeeding their goal. A target with high strength may be able to break the chains. They have a reach of 30 meter and fly at a speed equal to Kanda’s current spd stat. The chains will not damage the target, merely incapacitate them. The strength of the chains is equal to Kanda’s current strength. In order to cast this move Kanda has to prepare enough energy to summon the chain, this will take 3 seconds. During this time he is able to evade yet not attack. After which Kanda’s fatigue takes a hit, he will still be able to attack though if too many attacks were to follow up he will hit his limit.
approval link:http://omniverse-rpg.com/showthread.php?tid=9019&pid=130377#pid130377
[/spoiler]
Illlusion: Deathwind:
[spoiler](300 om)(ranged and remote control)
when double illusion sword is active Kanda spins his energy sword. He is then able to throw it and guide it through the air by the energy link between his original sword Mugen and the energy sword (this energy is harmful to others). The maximal reach of the energy link is 15 meters. As long as the blade is in the air it keeps spinning. This move is more difficult to control as opposed to normal dual wielding. The damage it causes is equal to the normal sword damage it would do if it was normally wielded. The sword’ flying speed is equal to that of Kanda. The katana remains the same length, 73cm is the size of the blade. It spins at 120 RPM.
approval link: http://omniverse-rpg.com/showthread.php?...#pid130377 [/spoiler]
Illlusion: clone part 2:
[spoiler]
Once Kanda’s clone is out. Both bodies will remain identical, every cut, bruise or wound will be copied by the innocence coating around them. Normal suppression rules apply when attempting to make out the real one. When the clone is damaged it does not affect Kanda’s HP pool or vice versa. This remains active as long as the clone is around.
approval link: http://omniverse-rpg.com/showthread.php?...#pid130374 [/spoiler]
Flash steps:
[spoiler]Kanda focuses on incoming attacks (ranged or melee). This extra increase in focus makes it possible for him to dodge incoming attacks he normally wouldn’t be able to dodge during normal combat, as it allows him to use the Burst Movement Power more than once per second. It requires such focus he won’t be able to attack during dodging. Evading at this speed does come with a toll. A single dodge isn't much of a problem, continual dodging makes him feel like he ran a marathon within seconds; making this much more tiring than using Burst Movement with the usual 1 second gaps between each 'burst'
Approval: http://omniverse-rpg.com/showthread.php?...#pid131153[/spoiler]
Illusion:Afterimage
[spoiler] Kanda’s speed goes into overdrive. Rushing at his opponents before moving around him, he moves at a speed so high opponents start to see more than one Kanda. They'll see about 5 images, one will be the real Kanda, and the others afterimages. Each image quickly dashes about once a second, leaving a blur in their wake and often making it hard to keep track of a single image - yet alone the Kanda. Opponents with quicker reactions may find it easier to spot the real Kanda (typically their SPD vs his). During this move it’s difficult to hit the right target, but not impossible. Getting up to speed takes Kanda 2 seconds. It will set Kanda up for swift open attacks, allowing him to expose a weak spot in their defence. Maintaining this high speed is incredibly draining on his stamina pool and is not able to maintain it for longer than 15 seconds, during which he can do nothing more than move and execute basic melee attacks. After which he can not use it again until he caught a decent breather. If Kanda were to be hit during his rush the afterimages disappear.
![[Image: 36d8546f920369beb485fb94cfb4a4e517894428_hq.gif]](https://pa1.narvii.com/5869/36d8546f920369beb485fb94cfb4a4e517894428_hq.gif)
approval: http://omniverse-rpg.com/showthread.php?...#pid133658
[/spoiler]
Illusion:Soul slash
[spoiler] At the instant of the slash, the blade absorbs and condenses the innocence energy within Kanda,before releasing it at the tip of the blade, magnifying the slash attack, which flies forward.This slash takes the shape of a crescent moon or wave. The slice is enoughly 1.5 meters tall but only 22mm thick ( same as the sword thickness) the crescent moon shaped energy slash does cutting damage. Can be dodged or blocked like any other ranged attack. The attack is low to medium damage. The maximum range of this move is 50 meters. continues use of this attack is moderately fatigue draining. Kanda is able to send a projectile flying every 2 seconds if he wishes to do so, they travel equal to a bullet. Kanda is able to charge this attack for higher damage, the maximum charge time for this attack is four seconds, after which Kanda is unable to do the same attack for a minute. The charge-up attack does high damage. Kanda has to remain still for the chargeup.
approval: http://omniverse-rpg.com/showthread.php?...#pid133658
[/spoiler]
Super moves
Super move 1; Eight Flower Mantis :
[spoiler]Using innocence, Kanda quickly slashes towards the enemy eight times. The slashes collectively resemble a flower which explodes when the symbol is complete. The symbol will be visible on his victim. The slashes itself won't do damage, the explosion following however does extensive damage. The explosion isn't an outwards explosion it's an explosion of concentrated energy concentrate at the centre of the flower. This attack can only be performed if the second illusion is active.
Move approval : <!-- l --><a class="postlink-local" href="http://omniverse-rpg.com/viewtopic.php?f=11&t=2493&start=440">viewtopic.php?f=11&t=2493&start=440</a><!-- l -->[/spoiler]
Tier 1 Super Defense move Stigmata illusion : Innocence crystal :
[spoiler]The innocence recognizes a life threatening threat and protects it user. Stigmata signs appear on both his wrists as his ankles, releasing the exorcist blood. The blood merges with the innocence energy and creates a large crystal around the exorcist, protecting him from harm. The stigmata emerges moments before an actual threat appears, but the crystal forms within a single second. It does hurt Kanda when his blood mixes with the energy but it doesn't damage him. The crystal forms itself within 2 seconds.[/spoiler]
Tier 2 Super move Second forbidden illusion: Heavenly wrath :
[spoiler]Darkness fills the sky as a ball of innocence energy emerges from the dark sky and descents to the exorcist. Kanda's swords can absorb the massive energy, they will emit a bright white/blue light that breaks the darkness around him. He then drives both swords in the ground, the light vanishing. Controlling the energy thought the ground anyone can see the 8 lightning shaped cracks going through the ground on their way to the target. They are controlled by Kanda, they surround their target and all 8 beams shoot up, slowly closing in before creating a large beam shooting towards the sky, clearing the darkness above. Descending of the innocence ball takes 6 seconds excluding the sky turning black. Kanda has to use this energy within seconds before its lost forever.[/spoiler]
Tier 2 Super defense move Innocence Coating:
[spoiler]The innocence senses danger and creates a shield around Kanda, It is like an extra layer of skin. a faint blue glow can be seen. Moving and attacking depends on the severity of the offensive moves. The shield has a fixed amount of energy in order to defend Kanda’s body. If its a full frontal attack the shield is so powerful Kanda cannot even move and will disperse when the attack is finished. When it is an attack of a debuff nature the innocence fights it from within Kanda’s body, nullifying it's effect. Kanda is able to move and attack freely when countering a debuff move. This defense does not work on a T3 move (or higher).http://omniverse-rpg.com/showthread.php?tid=9019&pid=133658#pid133658 [/spoiler]
Transformation
Tier 1 Power up : Forbidden Spell: Triple Illusion
[spoiler]Kanda drastically increases his speed and strength at the cost of some of his life, but within the Omniverse activating triple illusion it drives on Omnilium. While triple illusion is active Kanda has 3 dots in his eyes.Stat increased :
ATK: +2
DEF: N/A
SPD: +2
TEC: +1
Move approval : <!-- l --><a class="postlink-local" href="http://omniverse-rpg.com/viewtopic.php?f=11&t=2493&start=440">viewtopic.php?f=11&t=2493&start=440</a><!-- l -->[/spoiler]
Tier 2 powered-up form: Illusion : Angelic form
[spoiler]Chosen as a soldier from Heaven, the innocence synchronization reaches 100% and takes over his body. Kanda's body appears to consist out of nothing but white-yellow lightning energy. His swords become one with his body and he sprout large angelic wings. Something resembling a halo appears above his head. His eyes are made of a pure blue innocence energy, no iris to be seen. His tattoo on his chest is still visible.Stats:
Atk:8
Def:2
Spd:10
Tec:3
Move approval : <!-- l --><a class="postlink-local" href="http://omniverse-rpg.com/viewtopic.php?f=11&t=2493&start=1300#p63328">viewtopic.php?f=11&t=2493&start=1300#p63328</a><!-- l -->[/spoiler]
Alternate form: Gogen style
[spoiler]
Kanda’s hair turns white/grey and he takes a much riskier approach of combat, he can take an extra hit or two and his strength has dramatically increased. Because of this sluggish way of fighting he isn’t as mobile or skilled as he was before. All of his abilities and skills are still available to him.
Even though he can still see the difference between friends and foes he takes much more uncalculated risks.
Alternate form stats:
Atk: 7
Def: 3
Spd: 2
Tec: 2
![[Image: Kanda-Hallow2.jpg]](http://www.cytokineindustries.com/chevereto/images/2018/06/13/Kanda-Hallow2.jpg)
[/spoiler]
Assist:
T2 assist : innocence clone[spoiler]Kanda’s tattoo shines bright with energy, Emerging from within the exorcist a clone appears. At first he appears to consist out of nothing but pure innocence energy, but after 20 seconds you can’t see a difference between them. It doesn’t speak, it instinctively knows how and what to attack. The clone is more durable than the original, though it doesn’t hit as hard.
ATK:3
DEF:1
SPD:3
TEC:3
[/spoiler]
