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Move Creation Workshop
#51
Tartaros Wrote:I got a few more of my million-and-one move ideas, but I think they need a little refining, can anyone help me with that?

Witchfire Pot - 300 OM - Requires Ranged Proficiency, Area Attack Proficiency and Debuff Proficiency

A small engraved ceramic container, filled with strange and unstable powders. Upon forceful impact with a surface, the powders will ignite, bursting into a roaring blue flame stretching across five meters. While they burn with intense heat, the flames also have an odd effect on the use of magics, weakening their power heavily. Though powerful, the mixture is unstable and difficult to make, so the containers must be used both sparingly and carefully.


Wall of Steel - Tier 1 Utility Super Move - Requires Ranged Proficiency, Debuff Proficiency and Physical Strength

Tartaros grabs onto his blade with both hands, before leaping forwards, slashing back and forth like a madman and creating a wall of razor-sharp swipes. However there is a subtle method to the madness, advancing while the lightning-like series of blows ahead of him block carelessly aimed attacks.


Twin Hatchets - 300 OM - Requires Physical Proficiency

A pair of sturdy iron hand axes, each with a wrapped linen grip and only around two and a half feet long. While lightweight and well-suited for rapid strikes, such tools are ill-suited to simple brute force, being better used for sweeping foliage, climbing rocks with the reverse side or attacking in narrow spaces.


Stun Grenade - 300 OM - Requires Ranged Proficiency, Area Attack Proficiency and Debuff Proficiency

A reliable non-lethal weapon, the Stun Grenade has earned its reputation as a tool of bounty hunters and law enforcement. Shaped like a small dark grey disk, upon forceful impact with a surface, the trap lets out a large and carefully calibrated arc of electricity across a five-meter range. As the arcs of energy course through the target's nervous system, they fall to their knees, writhing for a dozen or so seconds as their muscles contract. Of course, on targets that lack nervous or muscular systems such things will have little-to-no effect.


Long-Las - 600 OM - Requires Ranged Proficiency

A modified version of the standard-issue scoped Long-las, designed for larger hands. Being an energy-based weapon with a range of around 250 meters, it is ideal for sniping due to the lack of bullet drop, long range and the reliability of the firing mechanism. In spite of these advantages though, each "hot-shot" battery used can only hold enough energy to fire once before it needs recharging, and the sheer heat of the beams fired easily wears out the extended barrel, so it requires frequent replacement.

In absence of the specialized "hot shot" ammunition and extended barrel required for sniping, the modified Long-las can also be loaded with normal lasgun batteries, drastically lowering damage and lowering range somewhat in exchange for increased rate-of-fire, shot capacity and an immense boost to reliability.

Witchfire Pot - Moves cannot be more or less effective against other things, this also means that they cannot reduce the effects of 'magics' and unless you're using it as a blanket term for all moves/ powers that someone might have, this won't be allowed. But, if you want to have that weakening effect, you could say something like; 'The blue flames give off an aroma that will dull an enemy's senses and reaction time. This wouldn't exactly 'Weaken' them but still make it increasingly difficult to fight you.

Wall of Steel - Don't see why this would require the debuff proficiency. This is not a utility super move as you are attacking/ defending, and I assume that he would be closing in on an enemy pretty fast. A super move can only be categorized as one type and, by the nature of this move, I would say you have to either narrow it down to being either a super attack or a super defense. Do you want this super move move to be defensive or offensive?
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Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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