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Move Creation Workshop
D-101 Longbow DMR - (300, requires Ranged Proficiency)
The D-101 Longbow is a high calibre semi-automatic Designated Marksman Rifle that can fire on the move holding twenty-five rounds per magazine. The Longbow's rate of fire is three shots per second, reloading a magazine takes around two seconds, Alexander can carry up to six magazines and five seconds to replenish spent magazines. The weapon's hypervelocity rounds make accuracy pinpoint even at long to extreme ranges with no bullet drop. One particular drawback of the Longbow being bullets leave faint streaks of white vapour which enemies can use to track to the sniper’s location. The effective firing range is up to around 1000m; the bullets can pierce through personal armour and deal heavy damage to infantry-sized targets.


Hammond P2016 - (300, requires Ranged Proficiency)
The Hammond P2016 is a semi-automatic handgun that can fire on the move holding thirty rounds. The weapon's handheld size and good accuracy provide Alexander with a free hand to either wield his Data Knife and counterattack or grab onto ledges and walls when freerunning. Best used against infantry-sized targets, it cannot take down heavily armoured targets as the bullets do not enough damage to pierce thick armour. The rate of fire is six bullets per second, reload per clip takes one second, Alexander can hold up to five magazines at a time and replenish them in five seconds. The effective firing range is up to 60m.

Grapple Launchers - (300, requires Ranged Proficiency)
Located in both forearm sections of Alexander’s Pilot suit are launchers that fire spike-tipped steel cables that can latch onto anything and propel him to the desired location. Maximum range is two hundred and fifty yards, and the cables are capable of creating instant ziplines that snap tight near instantly. The ziplines can resist most attempts at cutting the cables and can hold a Pilot in full combat gear. These launchers can also be utilised as weapons, latching onto opponents with its metal barbs or tripping them. This tactic is ill-advised against bigger and heavier opponents as they can simply pull on them and drag Alexander towards them.
In the end, there will be no one left.
We are no longer innocent.
We are lost from this world.
From home.
We no longer believe in such things.
We only believe in war.

[Spoiler]
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[/spoiler]
Quote:
PvP FLAG: RED
Please message me before you attack my character or assault my base! Thanks!


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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