07-05-2018, 10:03 PM
So the actual effective "strength" of a move is actually, in all practicality, how much NARRATIVE AGENCY it removes from the other writer. A move that prevents a player from doing something, or that imbues a clearly defined negative consequence (like, being tied up is a clear lack of narrative agency. Not being able to see or sense your opponents. Even being hit with a bullet or bazooka reduces narrative freedom, because you have to write as being injured or risk your work being garbage).
Pricing things off of:
What narrative opportunities they afford their owner
and
What narrative agency they remove from the opponent
would make a lot of sense. In this way, the "300 OM per variable" somewhat makes sense, and is a pretty easily measured metric, but obviously that's breaking down. Trying to figure out a method of figuring that out is gonna be where the trouble and the goal lies.
Pricing things off of:
What narrative opportunities they afford their owner
and
What narrative agency they remove from the opponent
would make a lot of sense. In this way, the "300 OM per variable" somewhat makes sense, and is a pretty easily measured metric, but obviously that's breaking down. Trying to figure out a method of figuring that out is gonna be where the trouble and the goal lies.