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Transformations vs Super Moves
#7
Minato Namikaze Wrote:You're going to waste a lot of energy this way, maintaining a shape shift while also spamming super moves like that. Also, like you said, it would only seem like you've powered up. In reality, the only scary thing about this combination would be the use of a super attack to finish your post.
Shape-shifts are supposed to cost energy to maintain? Huh. Ditto makes it seem effortless in his stories, and the rules don't mention anything about an energy drain either (unless I'm missing something, which is entirely possible).

Minato Namikaze Wrote:Also, doing things like that in a fight would almost guarantee complete exhaustion after only a few rounds. Considering exhaustion is represented as much more than just SP loss in an actual fight. A lot of fights may never have any super moves used, so exhaustion in a fight can't just be summed up as how much SP you've used. Also, most people won't opt for maintaining their transformation/ power up for an entire fight.
This is good to know, thanks. I was previously thinking that Super Moves only cost SP, not regular energy as well. Thanks for clearing that up. Big Grin

Omni Wrote:To me, having a single, powerful attack in one post or all your regular attacks at effectively 1.5x strength for one post (it wouldn't actually work out like that, but we'll use that for argument's sake) is a pretty fair choice. Both options are valid.
I see, thanks. Just out of interest, for the sake of saving SP, would it be possible to create a Power-Up with no visual effect at all, and create an Alternate Form which did have an effect (glowing eyes, for example); and only use the actual Power-Up during your own turns, but still portray it as being used constantly IC... because otherwise the only way to maintain a T1 Transformation for a whole fight would be to either reach level 6, or buy a few Elixers for 250OM each. :-(

Minato Namikaze Wrote:You shouldn't look at things here from a purely mechanical stand point, it's a bad habit to get into because not everything here will work as the mechanics might dictate,
Adam Gaite Wrote:taking things at pure face or mechanical value, add Minato said, isn't always a good idea.
Noted.

Also, now that I think about it, I actually have another question as well:
Does it cost SP to use Transformations and/or Assists in a story sense only (rather than in an actual, mechanical, fight), and if so, how does that work? Is it still 1 SP per post, even though posts in a story will likely last much longer, or is there a specific amount of time I should use if I do end up picking a character like that?

Thanks for your replies, everyone. :mrgreen:
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