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Raal Deathwind
#2
Hello death-friend. Welcome to the RPG, the internet's best Omniverse. What's that? You need move approvals?

Quote:Touch of Darkness - 300 OM (Ranged Proficiency Required)

Raal channels his own undead energies through his jeweled truncheon and releases them outwards in a blast of destructive dark energy. These blasts can be shot out at roughly a rate of one per second, and are a fiery sphere of black energy around the size of a baseball that drains the life force of opponents it hits, striking at their vitality directly. While not leaving a mark on the skin, the Touch of Darkness causes pain and injury in the area it strikes, just as harmful as any spear or flame.
Approved at 300.

Just as a side note, if you ever want to use that truncheon as a melee weapon in its own right, you would want to purchase a move for it.


Quote:Raise Dead - 900 OM (Remote Control Proficiency Required)

The legacy of the orcish necrolytes, and a favorite of Raal's, this skill has changed to reflect Omni's own whims and no longer requires a corpse. Raal may use this spell to summon a weak undead warrior near him. These creatures are weak and lack any true combat skill, but are controlled remotely by Raal and can be deceptively dangerous, capable of slowing down enemies and performing an unliving shield against anyone attempting to get close to Raal. They are capable of using basic weaponry, such as swords and bows, but do so with all the grace of an untrained peasant, and about the same level of physical strength to boot.
How many undead can he control at once? How long do they take to summon? Is there a duration and in which case how long? Does it cost energy to summon and/or maintain the undead ally? How does he command the undead and does that take any focus? If you could break down what you see as the "uses" of this move, that would help me price it and make sure 900 is correct. I see attacking with sword, attacking with bow, and simply getting in the way of attacks to shield Raal (though that one is a bit unclear - "performing an unliving shield" doesn't make grammatical sense so it would be good to clear that one up).
Quote:Death Coil (Tier 1 super move) (Ranged Proficiency Required) (area attack proficiency required) 600 OM
A much stronger version of the Touch of Darkness and one of the main reasons death knights are so feared, a spiral of bright green energy encircles Raal's jeweled Truncheon, charging for three to five seconds, before being released at an enemy target. A similarly colored bolt of energy is launched and which causes severe damage to the life force of anything within 10 feet of the blast radius. The attack itself is quite fast and it is difficult to interrupt the charge-up time, but it is somewhat weaker than the average super move of its level.
Approved.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!


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