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Official Move Approval III
Enzo Matrix Wrote:Modifying Matrix's weapon. Updates are in bold.

Gun (900) - Matrix uses a firearm simply named "Gun". It is a handgun that somewhat resembles a small SMG in appearance. When not in use, it is attached to his upper right leg, not requiring a holster. Through the use his eye's connection with the firearm, Matrix is able to draw the weapon from the holster to his hand without making physical contact with the weapon. Likewise, when he's done with it, he can release it and return it to it's holstered location. The gun is energy maintained, and does not require reloads. Several different modes and options are available for it, and more can be upgraded in as they are designed. These modes are switched between with verbal commands, or by adjusting settings on the weapon itself if this is not feasible. Gun is linked to Matrix's neural implant in his right eye, allowing him to sync the targeting system directly to his vision and essentially making this firearm an extension of himself.

Single Shot Mode: Gun fires powerful shots in semi-automatic fire with a small explosive impact. The rate of fire is one shot every two seconds. While it does not need reloading, it can overheat from extended use (15 or more consecutive shots), which requires a cool down of over a minute. This is Gun's default setting.

Burst Fire Mode: When in Burst Fire mode, Gun fires three quick shots with a single trigger pull. It can fire a total of thirty six rounds in this mode before needing to cool down, for a total of twelve bursts. Each energy projectile is weaker than the Single Shot counterparts, but highly accurate with little recoil.

Spread Shot Mode: When set to this mode, Matrix's firearm resembles a shotgun in function. It fires eight small, ball shaped projectiles in a single burst. It can fire in this mode five times consecutively, with a two second delay between shots, before needing to cool down. The projectiles lose their grouping after about ten yards, but can still make contact with a target up to thirty yards, however they will be significantly weaker as fewer are hitting.

All approved.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!


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