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Hypothetical Alt Idea
#1
I had this character idea that I wanted to run by the mods. So I know the Omniverse is a fairly strict place in terms of in-game mechanics. I had an idea that I'm not sure exactly fits with the site, but I think would be really fun.

The character's superpower is basically extreme and vaguely controllable luck. Not for plot convenience, like "S/he's so lucky that a train came out of nowhere and splattered the other person." It'd be little things, like how well a punch lands or how well s/he can escape a situation. Not enough to define the tide of the battle, but enough to turn it.

I'd use random.org for each "roll" and put the results in quotes or however, and the "roll" would define how successful the move is. (Bit like DnD)

An example move would look like this:

Pistol Shot: Some arbitrary but balanced pistol. Strength is constant. 0-40, move fails. 40-90, move hits, normal damage. 90-100, critical hit. 

So hopefully this part is straightforward. The part I'm iffy about is that I also want moves that affect those rolls. Obviously they'd have drawbacks, but for example:

Double-Edged Sword: Every time you roll, you may flip a coin. If heads, multiply the roll by 1.3. If tails, multiply by 0.6.

Obviously this could all be used as RP fodder but I would like to make this a real mechanic. Like, a critical hit will do considerable damage. 

How plausible does this sound?
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Hypothetical Alt Idea - by Dr. McNinja - 03-03-2016, 09:35 PM

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