08-14-2015, 02:28 PM
Ludwig von Koopa Wrote:Ack, I knew I forgot something, but hey we all make mistakes, so no big.
Quote:For Lunam Sonate, I meant to add in the Healing but I've messed up there. As the terms for the damage he can heal, it would be enough to heal severe wounds received in battle (but not to the extreme like dismemberment; in fact, I have a different move for that in mind.)
For Thunder Klaw, yes the voltage can be varied in the amount of time that he charges. In this case, I can see the voltage being stronger than it was with Static due to the amount of energy Ludwig will put into it. The final thing is I can see this attack being slower in execution than his Koopa Swipe.
For Static, the charge time is a window of several seconds and the range of the attack can reach out far but narrow since it's a simple attack.
Lunam Sonate: I'm gonna ask Omni to take a look at this 'cause I'm less familiar with the limits of Healing and such. I actually don't know if this needs to be a move or if it's just RP flavor, like, this would just be the way you manifest Healing. Let me ask the big guy.
Thunder Claw: Edit all that into the description and approved at 600.
Static: I need to know if the voltage can vary in this, too, like it does in Thunder Klaw.
Sorry for the delay!


