08-11-2015, 03:17 PM
I'm currently leaning towards using Frozen's Elsa as my alt character, but one of my close runner-ups (runners-up?) was Weiss, and I felt she deserved some thought, at least. Still might actually use this, if no one grabs her for Omniverse use first. ^-^
Name: Weiss Schnee
Source: RWBY (the anime by Roosterteeth)
Level: N/A
Spent OM: 16200
Proficiencies (5000): Physical Strength (1000), Ranged (1000), Area Shield (400), Ranged Materialize (600), Remote Control (600), Buff (400), Debuff (1000)
Powers (3300): Burst Movement (800), Basic Super Jumping (300), Master Acrobat (400), Time Manipulation (1800)
Moves (3300): Myrtenaster (2400 - Strike, Red - Force, Red - Ranged, Blue - Crystals, Blue - Ice Sheet, Blue - Frost Beam, Cyan, Yellow), Propelling Glyph (600 - Holding, Waiting), Speed Glyph (300)
Super Moves (1600): Ice Blast-Back (Tier 1), Myrtenaster - White (Tier 3)
Transformations: None
Assists: None
Items: None
Bases (3000): Schnee Mansion w/ Vault
Unlocks: N/A
Base Stats:
ATK: 2
DEF: 1
SPD: 3
TEC: 4
Moves
Myrtenaster is a multi-action dust rapier that carries several abilities. When Weiss wishes to use any of these other than Strike, she pulls a small trigger on the handle which rotates the Dust capsule until the desired color is selected. The sword takes a few seconds to "charge up" with that color of Dust before it can be utilized. Also, the amount of Dust in each capsule is finite, so each move can only be used a few times before Weiss must insert more (or generate it with Omnilium, as the case may be). She keeps extra Dust in the pouch on her belt. Myrtenaster enables the following Moves:
[spoiler]-Strike (300): Weiss slashes and stabs with her trusty rapier. It is quick and easy to control, as well as being constantly available, unlike her other moves, but does much less damage without any aid from Dust.
-Red (Fire) (600): When charged with red Dust, a strike with Myrtenaster has extra force behind it and can deflect even the opponent's strongest strike. Alternatively, it can send of a line of fire across the ground to hit an opponent. Both of these are tricky to aim, but powerful.
-Blue (Ice) (900): When charged with blue Dust, Myrtenaster can generate large formations of ice crystals (either to trap an opponent or shield an ally), create a sheet of ice on the ground so opponents will slip (this uses up a lot of dust and covers about a 15-foot radius), or send off spiraling blasts of cold energy (a ranged attack - powerful but difficult to aim).
-Cyan (Sound) (300): Myrtenaster's cyan Dust function creates a sonic shield, able to block even a heavy swing with a large weapon. It only lasts about 2 seconds before the cyan Dust is entirely depleted, so Weiss must use it sparingly. The shield expands in a dome from the tip of her sword and only covers her own person.
-Yellow (Time) (300): When Myrtenaster is charged with yellow Dust, Weiss's strikes become incredibly fast - she slashes several times per second in short bursts. The Dust in her sword is depleted after she uses about 3 bursts.[/spoiler]
Weiss has the special ability of creating glyphs - flat circular platforms that vary in size, which she can place anywhere she can see. She has these moves that involve Glyphs:
[spoiler]-Propelling Glyph (600) - If placed on/under a specific target, they will hold that target in place until she activates the glyph, propelling them forward (sometimes she chooses to activate the glyph after only a moment, so it acts similarly to a trampoline. These she often places under herself to change her momentum). She can also choose to place one which activates once a target steps on it, pushing them up or forward (however, if her concentration leaves the dormant glyph, it will dissipate).
-Speed Glyph (300) - This glyph, infused with yellow Dust, speeds up an ally (or Weiss herself) for a short time (a few seconds) when activated, rather than just propelling them off of it. Mostly used in conjunction with other moves.[/spoiler]
Super Moves
Ice Blast-Back: Weiss uses up Myrtenaster's remaining blue Dust to send out shards of ice in all directions at high speeds, pushing opponents back or knocking them over.
Myrtenaster, White: When charged with white dust, Myrtenaster is at its most powerful. Weiss will back up to deliver one single, powerful strike to the target, which is then infused with energy. If the target is relatively weak (enough that the move would kill it), it will actually vaporize into fine, glowing white particles. Otherwise, it is simply dazed and shaken (as well as taking large amounts of damage).
Name: Weiss Schnee
Source: RWBY (the anime by Roosterteeth)
Level: N/A
Spent OM: 16200
Proficiencies (5000): Physical Strength (1000), Ranged (1000), Area Shield (400), Ranged Materialize (600), Remote Control (600), Buff (400), Debuff (1000)
Powers (3300): Burst Movement (800), Basic Super Jumping (300), Master Acrobat (400), Time Manipulation (1800)
Moves (3300): Myrtenaster (2400 - Strike, Red - Force, Red - Ranged, Blue - Crystals, Blue - Ice Sheet, Blue - Frost Beam, Cyan, Yellow), Propelling Glyph (600 - Holding, Waiting), Speed Glyph (300)
Super Moves (1600): Ice Blast-Back (Tier 1), Myrtenaster - White (Tier 3)
Transformations: None
Assists: None
Items: None
Bases (3000): Schnee Mansion w/ Vault
Unlocks: N/A
Base Stats:
ATK: 2
DEF: 1
SPD: 3
TEC: 4
Moves
Myrtenaster is a multi-action dust rapier that carries several abilities. When Weiss wishes to use any of these other than Strike, she pulls a small trigger on the handle which rotates the Dust capsule until the desired color is selected. The sword takes a few seconds to "charge up" with that color of Dust before it can be utilized. Also, the amount of Dust in each capsule is finite, so each move can only be used a few times before Weiss must insert more (or generate it with Omnilium, as the case may be). She keeps extra Dust in the pouch on her belt. Myrtenaster enables the following Moves:
[spoiler]-Strike (300): Weiss slashes and stabs with her trusty rapier. It is quick and easy to control, as well as being constantly available, unlike her other moves, but does much less damage without any aid from Dust.
-Red (Fire) (600): When charged with red Dust, a strike with Myrtenaster has extra force behind it and can deflect even the opponent's strongest strike. Alternatively, it can send of a line of fire across the ground to hit an opponent. Both of these are tricky to aim, but powerful.
-Blue (Ice) (900): When charged with blue Dust, Myrtenaster can generate large formations of ice crystals (either to trap an opponent or shield an ally), create a sheet of ice on the ground so opponents will slip (this uses up a lot of dust and covers about a 15-foot radius), or send off spiraling blasts of cold energy (a ranged attack - powerful but difficult to aim).
-Cyan (Sound) (300): Myrtenaster's cyan Dust function creates a sonic shield, able to block even a heavy swing with a large weapon. It only lasts about 2 seconds before the cyan Dust is entirely depleted, so Weiss must use it sparingly. The shield expands in a dome from the tip of her sword and only covers her own person.
-Yellow (Time) (300): When Myrtenaster is charged with yellow Dust, Weiss's strikes become incredibly fast - she slashes several times per second in short bursts. The Dust in her sword is depleted after she uses about 3 bursts.[/spoiler]
Weiss has the special ability of creating glyphs - flat circular platforms that vary in size, which she can place anywhere she can see. She has these moves that involve Glyphs:
[spoiler]-Propelling Glyph (600) - If placed on/under a specific target, they will hold that target in place until she activates the glyph, propelling them forward (sometimes she chooses to activate the glyph after only a moment, so it acts similarly to a trampoline. These she often places under herself to change her momentum). She can also choose to place one which activates once a target steps on it, pushing them up or forward (however, if her concentration leaves the dormant glyph, it will dissipate).
-Speed Glyph (300) - This glyph, infused with yellow Dust, speeds up an ally (or Weiss herself) for a short time (a few seconds) when activated, rather than just propelling them off of it. Mostly used in conjunction with other moves.[/spoiler]
Super Moves
Ice Blast-Back: Weiss uses up Myrtenaster's remaining blue Dust to send out shards of ice in all directions at high speeds, pushing opponents back or knocking them over.
Myrtenaster, White: When charged with white dust, Myrtenaster is at its most powerful. Weiss will back up to deliver one single, powerful strike to the target, which is then infused with energy. If the target is relatively weak (enough that the move would kill it), it will actually vaporize into fine, glowing white particles. Otherwise, it is simply dazed and shaken (as well as taking large amounts of damage).

![[Image: 2WaRJHm.png]](http://i.imgur.com/2WaRJHm.png)