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Madame Tussauds Wax Museum
#6
Name: Drake 'Pariah' Oneir

Source: Original Character

[Image: pariah_by_tearen_and_zearen-d776vgb.png]

Stats:
ATK: 3
DEF: 1
SPD: 3
TEC: 3

Proficiencies: Physical Strength, Ranged Proficiency, Area Attack Proficiency, Remote Control Proficiency, Homing Proficiency

Powers: Super Speed, Flight, Master Acrobat, Insight

Moves:

My Gun Has a First Name...: (Requires Ranged Proficiency): Drake whips out his plasma derringer and fires a single, accurately placed shot. The plasma derringer is designed to be easily concealed and is made out of ceramic composite materials, so it doesn't register on weapon scanners either. As a down side, it can only hold 5 shots per charge, and after expending its fifth shot, it needs to charge for half an hour. The plasma bolts are tight, oblong orbs of green energy that travel at about the speed of a regular bullet. It doesn't work so well against armor, but Drake always makes sure his shots count.

I Have No Idea What I'm Doing! (Requires Physical Strength): Drake draws his cheap-ass katana™ and charges at the enemy like a goddamn idiot, swinging like Babe Ruth in heat. Maybe he'll land a hit; who the fuck even knows? Goes well with pitched screams of fear/rage.

Have You Met the Missus? (Requires Ranged Proficiency, Remote Control Proficiency, Homing Proficiency): Drake calls in the UNIbike to smash into the opponent at high velocity, using its specialized deployable battering ram. Sending the attack command to the UNIbike takes three seconds to between transmission and processing, during which time Drake cannot make any other attacks. The force of the impact is usually enough to send most normal-sized opponents flying several feet, but will almost always at least knock them over.

Super Moves:

I Can't Believe You Fell For That! [Tier 1 Offensive] (Requires Physical Strength, Ranged Proficiency, Area Attack Proficiency, Remote Control Proficiency): After making a fool out of himself in melee combat, Drake will pretend to drop his cheap-ass katana™ and retreat to a safe distance. If he's lucky, the opponent will do something cocky like pick the sword up or stand over it being all haughty-like, at which point Drake will detonate the hidden charge of c4 built into the cheap-ass katana's™ hilt, hopefully seriously maiming whoever is near it. Obviously, Drake can't use this attack again until he makes another cheap-ass katana™.

Transformations:

Saturday Night [Tier 1 Power-Up]: ...is alright for fighting. Drake actually starts giving a shit about what's going on.

ATK: +1
DEF: -
SPD: +2
TEC: +2

Up, Up and Away! [Tier 1 Powered-Up Form] (Requires Master Acrobat, Flight): Drake calls the UNIbike to his side and jumps on as it streaks past. He is able to make strafing attacks with the plasma derringer for a short time while cruising around at high speeds, though this hurts his accuracy. Drake can also choose to deliver fly-by snap kicks to people's faces, which he enjoys thoroughly.

ATK: 2
DEF: 5
SPD: 5
TEC: 3
And, we dream of home I dream of life out of here Their dreams are small My dreams don't know fear I got my heart full of hope I will change everything No matter what I'm told How impossible it seems We did it before And we'll do it again We're indestructible Even when we're tired And we've been here before Just you and I
Don't try to rescue me I don't need to be rescued


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