07-05-2018, 10:26 PM
Quote:Q: How are fight winners determined?
A: The short answer is that it comes down to who the judge feels wrote better. However, a significant level difference can give an advantage to one player. A level difference of say, 3, isn't that big of a deal, but if you're level 1 and your opponent is level 11, you'll have to be the definitively superior writer (in the judge's opinion) to win. Other advantages include, if your opponent had an injury or used most of their SP before the fight, or if they choose not to use SP whereas you do (for example, if they're in an ongoing storyline and saving their SP for later).
In terms of writing, what matters most is creativity in using the situation. We want to be surprised, we want to be interested, we want to be engaged with the characters. We want to enjoy the read. That also includes having a good writing style (a typo or an awkward sentence here and there isn't a big deal, but if it's to the point that it distracts the reader, it won't help) and representing characters fairly and realistically in your writing. We want to reward those who put the effort in, both in the long and short-term, and we want to read epic stories.
The primary indicator of victory is writing, and it always has been. The other factors in a fight are: Level, SP use, and previous injuries. Stat measuring, busting out how many rounds are in their glock, or how many selector switches are on their M4 have no bearing, and have NEVER had bearing, on victory. It doesn't make sense to even include those kinds of details in a fiction piece, and any inclusion of them is at creative discretion. Whether or not Taloc has to wait 5 seconds or 10 really doesn't matter because the use of his poison spines are about how CREATIVE I can get with them. It's about an INTERESTING STORY. And none of that extra shit matters for that.