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Move Creation Workshop
#5
[spoiler]Hard Light Construct - (requires Ranged Proficiency, Remote Control Proficiency, Ranged Materialize Proficiency)

Sinestro can summon objects with his ring to interact with and manipulate objects at range. These manipulations are analogous to the things that a person with two large hands could feasibly complete (moving, pushing, pulling, pressing, turning, etc).

The objects that appear and complete these manipulations are actually physically present, and physically manipulating the objects they are interacting with, and thus must be the same size and shape of a normal object completing the task it is meant to do (as a general rule, at least 1 cubic foot per 50lbs force exerted) and must be in sufficient contact as would a normal object completing the same task. The larger the object is, the more concentration, mental energy and exhaustion it is for Sinestro to complete.

These objects have superficial images associated with them, always in the form of an object that is completing the task. If the object is grabbing and moving another thing, it will have a "grasping" mechanic, be it a hand, a mouth, a clamp, a claw, etc.

These objects can be attacked, damaged and destroyed. The more damage they take, the more strain it puts on Sinestro's mind. The more energy he puts into these objects, the harder they are to break but the more physically and mentally exhausted he becomes. These objects will immediately dissipate upon his breaking his concentration for any reason. Maximum range of ~30 meters (~100 feet)[/spoiler]

Yo, somebody help me with this. It's based off of the effective powers of Elasticity and Telekinesis, with more effective emphasis on Elasticity. Elasticity allows you the dexterous use of both hands at an extended range, so I figured that delimiting the use to what you can do with your hands is a fair way to describe what kinds of things he can/can't do with the power.

With Elasticity, the inherent downside is that people can like, HIT your hands, but it comes in-built with damage resistance from being all rubbery. The same kind of exchange for damage is made here, except its damage to his mind, not his body, which, you know, if all of your attacks are based on focus and concentration, is a pretty big deal.

It has the range of Telekinesis, because it has a similar cost so I figured that would be fair.

The section explaining how large the objects are is to give them defining characteristics so that it's clear exactly what's going on.

EDIT:
[spoiler]Hard Light Construct - (requires Ranged Proficiency, Remote Control Proficiency, Ranged Materialize Proficiency)

Sinestro can summon objects with his ring to interact with and manipulate objects at range. These manipulations are analogous to the things that a person with two large hands could feasibly complete (moving, pushing, pulling, pressing, turning, etc).

These objects have superficial images associated with them, always in the form of an object that is completing the task. If the object is grabbing and moving another thing, it will have a "grasping" mechanic, be it a hand, a mouth, a clamp, a claw, etc. These images are purely illusory, and the strength of the object is always the same. That means that a Construct shaped like a hand and a Construct shaped like a crowbar are equally good at prying something open and etc.

The maximum size that any of the Constructs can be is 3 cubic feet per TEC.

While these objects are illusory and can fulfill only one purpose, they can be attacked, damaged and destroyed. The more damage they take, the more strain it puts on Sinestro's mind. The more energy he puts into these objects, the harder they are to break but the more physically and mentally exhausted he becomes. These objects will immediately dissipate upon his breaking his concentration for any reason. Maximum range of ~30 meters (~100 feet)[/spoiler]

This is the most updated version of it.
[Image: sig2.jpg]


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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