10-28-2017, 10:19 AM
(This post was last modified: 10-29-2017, 11:02 PM by Lemmy Koopa.)
{ Within terms of the donation made to the site from my W.D. Gaster account. Omni has been addressed about this via IM and among requested the switch limit has been overturned for this new character. }
CHARACTER NAME:
Lemmy Koopa
CHARACTER SOURCE:
Super Mario
CHARACTER HISTORY:
Born in the Mushroom Kingdom, Lemmy's true origin is still a mystery however he did end up in an orphanage with Larry Koopa who would become his future brother. While there, Larry was something of a friend that helped the Koopa out especially in the rough streets of Rougeport where Bandits and other baddies lurked around. It wasn't until one day, him and Larry had ran away out of town and came across others, traversing as a group. That was where he met Iggy, Roy, Ludwig, Wendy, Morton Jr. down the line and of course, Lemmy was shy at first but he had a big heart. It was by Iggy that the two actually became closest of friends, if not like brothers, and according to him, he began to accept that Iggy was his long lost brother and they were therefore like twins, separated from birth. The group of that would be called the Koopalings were born and it wasn't until they made trouble around town that Bowser and Kamek had found them, only to agree to take in the children and make them apart of the Koopa Kingdom as high status.
While in the Koopa Kingdom's time, Lemmy and the others got what they desired and Kamek became a mentor to the young Koopas, training them in their magical ability and other things. Lemmy's magic was at the most part, playful in nature, and he would be using his prowess to sort of play around at best. He wasn't as noted to be like his older brother Ludwig nor his younger siblings at the time. Of course, after being defeated multiple times by the Mario Brothers on the attempts to take over the Mushroom Kingdom, the small Koopa became serious and started to train himself, albeit at first if he wanted to train on his acrobatic skills and even start picking up interest in explosives, namely because of Iggy. It wasn't long before Lemmy would be given the title of "Clown Prince of Koopas" due to his clown-like, goofball nature. However, despite of this, in his younger years, he was bullied and picked on due to his tiny size and other things; the worst contenders were the delinquents of Rougeport in the before-time but sometimes, Roy mess around with the Koopa, along with Iggy, Larry and sometimes even Ludwig.
Ludwig would protect his siblings and would act something like a third parent to the younger siblings and that was before tensions grew with the Bowser Jr. ordeal. Lemmy didn't particularly see Bowser Jr. as anything bad but though Jr. did had his share of acting like a brat towards him before they truly got along together. Over the years, Lemmy's relationship grew with his siblings and with Iggy, he would do anything for them. To Iggy, Lemmy was the one that willingly undertook scientific tests with his stuff and albeit some were questionably dangerous, Lemmy was the perfect lab assistant to him. In the overall family, Lemmy was the optimist, a cheerful little koopa at best but hidden away in his smiles tells the tale of a Koopa that is internally suffering from sadness as well as anger, made worse to the fact that he had grown something of a crazed and menacing nature due towards Iggy's influence in those years.
However, during his time, no Koopa would ever imagine what Lemmy has been through especially in terms of participating in the famous Mario Kart tournament and even was brought in to the multiversal Super Smash Brothers tournament. Despite of his time being rough, he always had some format of adventure going for him at best and in a sense, it made his day that much better.
Eventually, it was one day, when Lemmy was performing on tricks for the next act for when he encounters the Mario Brothers again, a strange white light came out of nowhere and that was where he had mysteriously disappeared.
STATS:
ATK: 3
DEF: 2
SPD: 3
TEC: 2
STARTING PROFICIENCIES: Physical Strength (1000), Ranged Materialized (600), Ranged (1000)
STARTING POWERS: Super Jump (Basic) (300), Master Acrobat (400), Burst Movement (800)
STARTING MOVES:
Shell Spin (300) (requires Physical Strength/Ranged Proficiency): An instantaneously melee-based attack which Lemmy retreats into his tough and spiky Koopa shell. While inside, he has direct control of wherever direction he goes. The real threat is his speed combined with strength that would be essentially be enough to possibly knockback weaker targets, however the drawback is to the fact that Lemmy cannot exceed his over his SPD.
Fireball (300) (requires Ranged Procifiency): A precise aim projectile attack which is slower than the first attack as it takes a window to three to five seconds to deliver on in a medium sized fireball onto a target. Whenever distracted or unable to keep up, the Koopa won't be able to concentrate, easy for him to lose his flame or otherwise.
I confirm that I have read and agreed to the Rules of Conduct. Yes.
Where did you find us? I've been on this site since 2015.
CHARACTER NAME:
Lemmy Koopa
CHARACTER SOURCE:
Super Mario
CHARACTER HISTORY:
Born in the Mushroom Kingdom, Lemmy's true origin is still a mystery however he did end up in an orphanage with Larry Koopa who would become his future brother. While there, Larry was something of a friend that helped the Koopa out especially in the rough streets of Rougeport where Bandits and other baddies lurked around. It wasn't until one day, him and Larry had ran away out of town and came across others, traversing as a group. That was where he met Iggy, Roy, Ludwig, Wendy, Morton Jr. down the line and of course, Lemmy was shy at first but he had a big heart. It was by Iggy that the two actually became closest of friends, if not like brothers, and according to him, he began to accept that Iggy was his long lost brother and they were therefore like twins, separated from birth. The group of that would be called the Koopalings were born and it wasn't until they made trouble around town that Bowser and Kamek had found them, only to agree to take in the children and make them apart of the Koopa Kingdom as high status.
While in the Koopa Kingdom's time, Lemmy and the others got what they desired and Kamek became a mentor to the young Koopas, training them in their magical ability and other things. Lemmy's magic was at the most part, playful in nature, and he would be using his prowess to sort of play around at best. He wasn't as noted to be like his older brother Ludwig nor his younger siblings at the time. Of course, after being defeated multiple times by the Mario Brothers on the attempts to take over the Mushroom Kingdom, the small Koopa became serious and started to train himself, albeit at first if he wanted to train on his acrobatic skills and even start picking up interest in explosives, namely because of Iggy. It wasn't long before Lemmy would be given the title of "Clown Prince of Koopas" due to his clown-like, goofball nature. However, despite of this, in his younger years, he was bullied and picked on due to his tiny size and other things; the worst contenders were the delinquents of Rougeport in the before-time but sometimes, Roy mess around with the Koopa, along with Iggy, Larry and sometimes even Ludwig.
Ludwig would protect his siblings and would act something like a third parent to the younger siblings and that was before tensions grew with the Bowser Jr. ordeal. Lemmy didn't particularly see Bowser Jr. as anything bad but though Jr. did had his share of acting like a brat towards him before they truly got along together. Over the years, Lemmy's relationship grew with his siblings and with Iggy, he would do anything for them. To Iggy, Lemmy was the one that willingly undertook scientific tests with his stuff and albeit some were questionably dangerous, Lemmy was the perfect lab assistant to him. In the overall family, Lemmy was the optimist, a cheerful little koopa at best but hidden away in his smiles tells the tale of a Koopa that is internally suffering from sadness as well as anger, made worse to the fact that he had grown something of a crazed and menacing nature due towards Iggy's influence in those years.
However, during his time, no Koopa would ever imagine what Lemmy has been through especially in terms of participating in the famous Mario Kart tournament and even was brought in to the multiversal Super Smash Brothers tournament. Despite of his time being rough, he always had some format of adventure going for him at best and in a sense, it made his day that much better.
Eventually, it was one day, when Lemmy was performing on tricks for the next act for when he encounters the Mario Brothers again, a strange white light came out of nowhere and that was where he had mysteriously disappeared.
STATS:
ATK: 3
DEF: 2
SPD: 3
TEC: 2
STARTING PROFICIENCIES: Physical Strength (1000), Ranged Materialized (600), Ranged (1000)
STARTING POWERS: Super Jump (Basic) (300), Master Acrobat (400), Burst Movement (800)
STARTING MOVES:
Shell Spin (300) (requires Physical Strength/Ranged Proficiency): An instantaneously melee-based attack which Lemmy retreats into his tough and spiky Koopa shell. While inside, he has direct control of wherever direction he goes. The real threat is his speed combined with strength that would be essentially be enough to possibly knockback weaker targets, however the drawback is to the fact that Lemmy cannot exceed his over his SPD.
Fireball (300) (requires Ranged Procifiency): A precise aim projectile attack which is slower than the first attack as it takes a window to three to five seconds to deliver on in a medium sized fireball onto a target. Whenever distracted or unable to keep up, the Koopa won't be able to concentrate, easy for him to lose his flame or otherwise.
I confirm that I have read and agreed to the Rules of Conduct. Yes.
Where did you find us? I've been on this site since 2015.

