07-27-2015, 04:07 AM
Quote:Tendril Entanglement (Requires Ranged Proficiency, Area Attack Proficiency, Debuff Proficiency) -- 600 OM
[spoiler]Emerald slams the ground, with a hand or foot, growing roots below the surface of the ground and sending them at the target. The roots erupt from ground under target, and begin to wrap around their body, limbs, throat, and weapons if any, with moderate speed, restricting movement and constricting the target. Targets with a sharp weapon may be able to cut away some of the roots, reducing the roots' hold on them. Can be used to attack multiple targets at the same time, up to four. Attacking multiple targets at once decreases underground travel speed by 50% for each additional target beyond the first additional target. Emerald can still move, attack, and leave the ground without the roots loosening their hold on the target if casted against one target. She must remain still and connected to the ground if used against more that one target. Emerald may lose concentration and her hold on the targets if she sustains a large amount of damage. //Roots from 4 to 6 inches thick each, green in color. Fast travel speed under the ground. Moderate to fast speed when entangling a target. Roots erupt from ground in a five foot diameter under each target. Can last up to ten minutes depending on target's Atk and Def, allowing them to struggle free early even without a sharp weapon. The freeing of one target does not affect the state of another.//[/spoiler]
Briar Barrier (Requires Area Shield Proficiency, Area Attack Proficiency) -- 900 OM
[spoiler]Emerald brings a forearm in front her of body, as if to defend, summoning a thorny briar as a shield against attacks. Melee attackers are damaged by the briar's thorns. Can defend repeated strikes against blunt object attacks. Reduced effectiveness against sharp weapons. Energy and Fire based attacks destroy the shield with one attack. Can be dispelled or left intact at caster's discretion, but must be recasted entirely if dispelled. //Three feet in width, six feet high. Base of shield rooted in the ground. Green in color. Vines are covered in thorns.//
Alternatively, Emerald can slam the ground with both palms (or fists if hold a weapon(s)), summoning a thicker and stronger version of the shield, more equipped to defend against ranged attacks. Nearly unaffected by blunt attacks and sharp weapon strikes. Melee attackers are damaged by the briar's thorns. Can defend against repeated strikes by piercing attacks, like bullets, arrow, or bolts. Reduced effectiveness against Energy and Elemental attacks, but can resist up to three strikes by them. Fire attacks burn the shield entirely, taking 5 seconds to destroy it. Can be dispelled or left intact at caster's discretion, but must be recasted entirely if dispelled. //Three feet in width, six feet high. Base rooted in the ground. Green in color. vines thickly tangled together and covered in thorns.//
Both versions of the shield can be casted in front of Emerald, or in sphere around her. If cast in a sphere around her, she can still step out of the shield unharmed by the briars, if she were to leave the shield intact instead of dispelling it. Emerald may summon u to one additional barrier if she has left on intact, but it must be actively maintained, and will be dispelled automatically one Emerald moves to attack again.[/spoiler]
Vine Lash (Requires Ranged Proficiency, Homing Proficiency, Remote Control Proficiency) -- 600 OM
[spoiler]Emerald summons four thick and strong vines from the ground to assist her in offence and defense, growing moderately fast.. The vines attack the target when Emerald does, adding additional attacks to for her target to have to defend against. Vines attack on their own, in unison with Emerald's attacks by whipping and striking at the target.
If needed, by bring up a forearm to defend herself, Emerald can call upon a vine to block an attack for her. Each vine can block one attack each and is destroyed afterwards, shriveling and dying. The vines move as fast as Emerald does when attacking and defending.
//The vines take three seconds to fully grow. They are ten feet in length, a have a stationary base rooted to where they were grown, while the rest of it moves freely with Emerald's attacks. They can be attacked at their base to disable them, can will not defend themselves independent of Emerald outside of some wild and loosely directed thrashing. Emerald can defend herself while the vines grow, and they will grow unhindered as long as she stays on her feet, with at least one foot or hand touching the ground. these vines, when fully grow become an extension of Emerald and her attacks, following up her attacks without much nearly any focus required, outside of the amount effort one would need to choose throw a fist or kick.//[/spoiler]
Updated.
We are Unbound and Limitless potential
Entomb in mongrel flesh and blood.
Imprisoned in a Cage
that Reduces us to that of a lowly
Human.
We will No Longer stand for such Treatment.
You know Nothing of Who we are;
of What we are.
Entomb in mongrel flesh and blood.
Imprisoned in a Cage
that Reduces us to that of a lowly
Human.
We will No Longer stand for such Treatment.
You know Nothing of Who we are;
of What we are.
