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Kopaka Mata
#3
Kopaka's Masks of Power

Kopaka is armed with a dozen different Kanohi, or Masks of Power. Each one gives him a distinct different ability when worn, but only one mask can be active at a time. Unless otherwise specified, it takes Kopaka 1.5 seconds to switch between masks, and he must consciously choose to do so. When he does so, the Kanohi he is currently wearing emit a bright light and a small burst of static before morphing into the newly chosen mask.

There are limits to how each Kanohi can be used. Additionally, Kopaka's Kanohi can be knocked off of his face if it is deliberately pulled, or, a heavy blow is dealt directly to his head. When the Kanohi is knocked loose, it will retain its current configuration until Kopaka puts it on again. When separated from his Kanohi, Kopaka obviously cannot access any of his Masks of Power, but he also tends to be dazed and feel a tad weakened. If separated from the Kanohi for too long (several hours), he will enter a catatonic and lethargic state.

Great Kanohi:


Akaku, The Mask of X-Ray Vision

Allows the user to see through solid substances, and is also fitted with telescopic and microscopic lenses.

Hau, The Mask of Shielding

The Hau gives its user the power to protect themselves from any attack that they are aware of, but is useless against ambush or mental attacks.

Kakama, The Mask of Speed

Allows the user to move at incredible speeds for indefinite amounts of time. It does not enhance the user's perception, however, so the world appears as a blur at top speeds.

Miru, The Mask of Levitation

Grants the user the ability to float on air, but does not provide any sort of thrust. The wearer can glide on air currents and hover in place for up to a minute.

Kaukau, The Mask of Underwater Breathing

Allows the user to breath underwater, but only to a depth of 1,000 feet and for only three hours.

Pakari, The Mask of Strength

Greatly increases the user's brute strength for a short time.



Noble Kanohi

Rau, The Mask of Translation

Allows the user to understand any written language, as well as interpret artistic carvings or paintings.

Mahiki, The Mask of Illusion

Gives the ability to project and control insubstantial illusions no larger than 10x10 feet.

Matatu, The Mask of Telekinesis

The user can lift and manipulate objects at a distance, as well as project force via thought, such as a telekinetic kick or punch. They cannot lift themselves using their telekinesis.


Huna, The Mask of Concealment

Grants the ability to turn completely invisible for up to five minutes, but the user still casts a shadow.

Komau, The Mask of Mind Control

The user can peer into the thoughts of weak-minded beings, as well as control them for a limited time, though it requires intense concentration. Can easily inflict mental pain on an opponent.

Ruru, The Mask of Night Vision

Allows the user to see clearly and distinguish details such as color in absolute darkness.
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