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Variable Claw Move
#3
Hmm... sorry for that.

What I'm asking is if a character who normally does not have claws, for example an ordinary human being, could have a move that would allow him to use any claws grown as a result of shapeshifting as an actual weapon which would be effective in a proper combat against other players, regardless of the design of those claws.
I want to know if I'd be able to simply say "he can have claws if he wants to" and come up with their actual designs mid-battle, rather than having to spell out every possibility in great detail beforehand.

I know that shapeshifting isn't technically necessary for this, but I'm considering making an Alt with that power anyway, so I thought I might as well mention it.

Would having longer reach (due to being larger) not count as a distinct function?
[Image: Hijiri_Name_Sig.png]


Messages In This Thread
[split] Claw move - by Takanomiya Hijiri - 10-25-2017, 12:24 PM
Variable Claw Move - by Takanomiya Hijiri - 10-25-2017, 02:44 PM

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