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Joining as The Grey Man
#3
I swapped my transformation (that I couldn't use yet anyway) out for Debuff. They both had the same cost and I can actually benefit from Debuff now.

As for the Carbine, I actually intended for it to deal damage just like a normal gun, only the end result is unconsciousness if the Carbine delivers the final blow of the fight, instead of death. Basically meant as a ranged option for nonlethally subduing opponents, since in spite of his military past Grey Man doesn't just kill at the drop of a hat--even in a place where death seems to mean so little.

I still took Debuff just in case this falls under the purview of that ability, and also used it to augment my Super Move accordingly.

Speaking of said Super Move, the wording is kept vague on purpose due to the multitude of different "Martian Martial Arts" combos, throws, etc. I can cook up in my fevered imagination, but for mechanical purposes I think it should just be interpreted to deal a consistent amount of damage regardless of how I fluff it. Keeps things easier to keep track of while allowing a greater amount of creative freedom for writing melee fight scenes.

How are we looking now?


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