07-17-2015, 08:53 AM
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Your moves need a bit more detail. The descriptions don't need to be super lengthy or anything, since the moves are quite self-explanatory for the most part, but at least the basic characteristics (i.e. the length and shape of the knife, the rate of fire of the rifle etc.) would be good to know. Also, being able to tranquillise someone requires the Debuff proficiency. And since you can't just knock someone out stone cold with a single shot in the Omniverse, you'll also need to describe the effect and duration of the impairing effect.
Tier 1 Super Moves cost 600. Also, is this move a 'takedown' in the one hit K.O: sense or is it essentially just a series of physical attacks? Lastly, does the last blow leave an actual debilitating effect? If so, as with the Tranquilliser Carbine, you'll need the Debuff proficiency and describe what it does and how long it lasts.
Your moves need a bit more detail. The descriptions don't need to be super lengthy or anything, since the moves are quite self-explanatory for the most part, but at least the basic characteristics (i.e. the length and shape of the knife, the rate of fire of the rifle etc.) would be good to know. Also, being able to tranquillise someone requires the Debuff proficiency. And since you can't just knock someone out stone cold with a single shot in the Omniverse, you'll also need to describe the effect and duration of the impairing effect.
Tier 1 Super Moves cost 600. Also, is this move a 'takedown' in the one hit K.O: sense or is it essentially just a series of physical attacks? Lastly, does the last blow leave an actual debilitating effect? If so, as with the Tranquilliser Carbine, you'll need the Debuff proficiency and describe what it does and how long it lasts.

![[Image: LsiSHXa.png]](http://i.imgur.com/LsiSHXa.png)