07-16-2015, 04:24 PM
Allow me to offer what input I may on the points you brought up.
In regards to your second point, I have an NPC or two I could offer up, one of which is even perfect fodder for getting offed if that's a thing that happens. I'll see about shooting a PM at you soon regarding them.
In regards to the third point, Splitting the group up into separate groups is an idea that is both easy to implement, and a good one at its core. Sending off a second/separate group to handle clean-up and interference for the other party is a solid plan for that route, too, as such a thing actually makes sense to do. Whoever ends up in charge has several options open, and it provides a good opportunity for both parties to get some work done.
In regards to the fourth point, splitting off into numerous 1v1 or 2v1 'boss fights', as it were, against individual antagonists is a real nifty idea, and would make a handy way of letting people move at their own pace, without waiting on other people or holding up other people in one big thread, as well as cutting down on the clutter and such one big thread would necessitate. And of course, grouping back together for the big, final battle would be a necessity after all that,
Apologies for not actually adding anything to this, aside from my opinions/thoughts, but I can try to offer something more concrete and/or constructive, if you wish.
In regards to your second point, I have an NPC or two I could offer up, one of which is even perfect fodder for getting offed if that's a thing that happens. I'll see about shooting a PM at you soon regarding them.
In regards to the third point, Splitting the group up into separate groups is an idea that is both easy to implement, and a good one at its core. Sending off a second/separate group to handle clean-up and interference for the other party is a solid plan for that route, too, as such a thing actually makes sense to do. Whoever ends up in charge has several options open, and it provides a good opportunity for both parties to get some work done.
In regards to the fourth point, splitting off into numerous 1v1 or 2v1 'boss fights', as it were, against individual antagonists is a real nifty idea, and would make a handy way of letting people move at their own pace, without waiting on other people or holding up other people in one big thread, as well as cutting down on the clutter and such one big thread would necessitate. And of course, grouping back together for the big, final battle would be a necessity after all that,
Apologies for not actually adding anything to this, aside from my opinions/thoughts, but I can try to offer something more concrete and/or constructive, if you wish.
"Hold on a second, I have a call..."
![[Image: blog-Wesker.jpg]](https://cdn.dcdouglas.com/wp-content/uploads/2010/12/blog-Wesker.jpg)
"Yes, this is Wesker. Go ahead."
![[Image: blog-Wesker.jpg]](https://cdn.dcdouglas.com/wp-content/uploads/2010/12/blog-Wesker.jpg)
"Yes, this is Wesker. Go ahead."


