07-12-2015, 12:54 PM
Omni Wrote:The concept of not-limitless space is baked into the Omniverse from the ground up because it facilitates both groups and not being literally un-findable from a PVP perspective. On AD it was limitless space and what happened was that people never grouped up because they could essentially just make their own planet. That's why here I basically fused a bunch of different locations together into similar biomes. That's why I'd rather stick with the "space station and asteroids"-only approach.
The fact that we are talking about ships like Star destroyers and things is one of the reasons I don't want to launch this for a while. Mechs and such are supposed to be obtainable through the system with higher-level transformations. I don't want to trivialise players.
Granted, especially since building any sort of capital ship would take immense resources, I'm pretty sure the Empire would be lucky to have...one. On the flip side, fleet battles are very fun, but in the context of the Omniverse, awkward because very few primes...none that I know of...would have the authority or knowhow to command a star ship, let alone a space fleet engagement.
ON THE FLIP SIDE
I don't think we'd be having fleet engagements all the time. Something like that seems like a big-time event and would require staff involvement anyway, so the question of who is in charge might be moot. I don't feel that bug space ships would make players trivial; it only took one pilot to blow up the death star.
And, we dream of home I dream of life out of here Their dreams are small My dreams don't know fear I got my heart full of hope I will change everything No matter what I'm told How impossible it seems We did it before And we'll do it again We're indestructible Even when we're tired And we've been here before Just you and I
Don't try to rescue me I don't need to be rescued
Don't try to rescue me I don't need to be rescued

