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Zack Fair
#4
NPCs

Abner White
NPC Prime

"They said 'find Omni'...so I fuckin' found Omni"

Overview: An Imperial stormtrooper in his late thirties. Abner is worn out by his adventures in the Omniverse and his world before it. He is a skilled marksman and survivalist, but doesn't get in a hurry to do much other than smoke or drink. His many posts have included most of the Coruscant tiers with serious Imperial presence as well as the Nexus. He was reassigned to the special ops section and sent to locate Omni, which he managed to do, to even his own surprise. However, the journey made him disgusted with his own Empire, and now he faces the conflict of leaving it behind, or returning to make it better.

It didn't take long for the Empire to send him back to work, however. After surviving the horrors of the Dante Verse Abner did not return to Coruscant. Instead, he simply walked away from it all. As a secondary-turned-Prime who survived both the Oververse and the Dante Verse, finding the former stormtrooper is a priority to many Imperial agents.

Physical Description: Abner is average height with an athletic build. He has light skin and black hair, with a few gray streaks going through it. He wears OD green tactical pants, black boots, a gray t-shirt, and a woodland camouflage baseball cap. He also wears a bulletproof vest in a black outer carrier, keeping the many pockets in it filled with various tools, but mostly tobacco products. His E-11 rifle hangs on a sling across his chest and his pistol his holstered in a thigh holster on his right leg.

Current Location: Unknown

Brooke Stryker
Secondary NPC

"You'd be surprised what a scavenger will fight over."


Overview: Brooke is an adventurer and a traveler, who has been to many parts of the Omniverse. She is a secondary, and has no formal training in combat, so she relies on any advantage she can get and is infamous for never fighting fair. Her weapons of choice are a revolver that she is a decent shot with, and also a bullwhip that she is very proficient at using. Her true strengths are her sharp mind and slick tongue, as she typically gets what she needs without need for combat.

Physical Description: Brooke is a woman in her early to mid-twenties, with blonde hair, blue eyes, and a physique toned by the amount of traveling she has done across the Omniverse. She is mostly seen wearing blue jeans, a black buttoned up vest, dark brown boots, and a thick brown duster coat. Most notable of all is the brown cowboy hat she always wears. She wears a typical leather belt through her jeans, but on top of that she has a much thicker belt with many pouches for various tools and trinkets, but most importantly it has a holster with her revolver in it on her right hip, and her bullwhip stays on her left hip.

Current Location: Pale Moors

Baldur
Secondary NPC

Overview: Baldur lived in the Goron settlement in the Ashen Steppes his entire time in Omniverse, itching for adventure but instead being stuck with little else to do than fight the dragons that infest the Ashen Steppes. During this time he became a renowned martial artist within his community, known not only for his strength and defensive capabilities, but also for his impressive speed. Still, for all his abilities he would be known to be naive, due to his limited experience outside of the Goron lands, but eager to learn and perhaps somewhat too quick to jump into the next challenge.

Physical Description: Baldur is a monstrously large Goron. He is over ten feet tall and is imposing even by his own race's standards. He does not wear a shirt, but unlike other Gorons he wears leg armor. His lower body is covered by thick steel armor, which manages to not impair his mobility much. Also unlike other Gorons, Baldur has none of the gray hair that is on their heads, instead appearing to by totally clean shaven and bald.

Current Location: Pale Moors

Relations


Player Primes
Colonel - After traveling with the stoic soldier navi for some time, Zack considers Colonel a friend and an ally.

Miranda Frost - She channels much of the angry personality types that Zack was quite used to in his time at ShinRa. She seems to have lost much of her memory, and Zack is willing to help her restore it, but keeps her at an arms' length.

Okor Paleblood - After fighting alongside the plague marine in the battle with Volvagia, Zack understood how very different the realities that touch the Omniverse truly are. Though he doesn't quite understand what Okor is, he has no ill will towards him.

Tom Riddle - Zack had limited interaction with this Dean from the Institute, only speaking with him in the heat of battle against Volvagia.

Thor - The Asgardian proved to like combat for its own sake, much like Zack. The two got along quite well in their brief encounter, and Zack does hope to meet him again one day.

Gildarts - The older battle mage was the only other survivor of Alpha Team during the Volvagia battle. Zack and Gildarts became friends as they struggled down the mountainside, although they were separated in the aftermath.

Nealaphh - Zack respects what the godmind is trying to accomplish by overthrowing powerful evils, but something about its odd appearance unnerves him, much like Okor.

Caira Ayryn - She seems sweet and innocent, but there's definitely more to her than meets the eye. Zack can't help but join up with her.

NPCs
Drake Oneir (Nealaphh) - After traveling alongside Drake for some time, Zack considered Drake an odd ally. However, with Drake's death, he understands that if he were to be resummoned, the pilot wouldn't remember their adventures together.

Bowser (Site) - The lord of the Koopa Kingdom is an ally of Zack's by proxy, and the two have generally favorable opinions of each other.

Volvagia (Site) - Zack has no real opinion on the dragon he battled at Death Mountain, seeing it as little more than a wild beast.

Gary (Caira Ayryn) - The odd shadow man infuriates Zack, who would happily jump on the first excuse to put him in his place.

Factions
The Koopa Kingdom - Zack's largest allies in the Ashen Steppes. He is an official ally of the group, and is specifically in touch with Lieutenant Stone the Thwomp, should either party need reinforcements.

The Goron Tribe - After encountering them at Death Mountain and the battle with Volvagia, Zack wants to make amends for not being able to stop the dragon sooner.

The Institute - Zack doesn't fully understand this group, but considers them friends after his experiences with Colonel, Drake, and the participants of the Battle of Death Mountain.


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