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Patch Notes
#96
Effectively immediately, Super Moves will be reduced to 3 tiers. Each tier will be unlocked at specific levels.

Level 1 - Tier 1
Level 4 - Tier 2
Level 10 - Tier 3

SP Costs for Super Moves have been changed to 1/2/3 SP.

OM Costs to purchase Super Moves have been changed to 600/800/1000 OM.

Super moves will no longer do fixed damage. However, the use of offensive and defensive super moves (to be rebranded Super Attacks and Super Defences) will remain exactly the same in that they must be used at the end of posts or at the beginning of posts, respectively. It will now be down to the player to simply role-play damage taken after a 'Super' exchange. They can role-play dodging, mitigating the damage somehow, or whatever, but they will still take roleplay damage unless they use a Super Defence. The idea is that most Super Attacks probably would kill or badly injure you if you took them full on, but in most fights people are going to at least be able to throw their hands up or dodge a direct collision.

Stats will be relevant to super moves. Super Moves are assumed to boost your stats by a set amount for the duration, so even a player with low attack, defence or speed will get a decent use out of it. 'Min-maxing' will not be encouraged but we do want to expect that a player specialising in ATK may have somewhat stronger Super Attacks than one who has 0 ATK.

Accumulated damage will now only be relevant at the end of fights.

****

In effect, we are simply removing a bit of the gaminess of Super Moves while keeping the element of interaction and the ability to counter that was there before. Most importantly, it removes the weird disparity that is a Super Move only doing a little bit of damage. Players are now free to choose themselves how a character deals with a giant beam in the face, whether it's throwing up a super shield or simply getting burned as they attempt to dive out of the way.

We'll still take into account Super Moves used and blocked when we dole out damage at the end of the fight.

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Proto Man Note - Everyone who is in the Active Roster has had their Spent OM modified by me in their roster. Please go through and double-check your numbers to make sure they're accurate and up-to-date. You may also wish to include a note on your next purchase about your decrease in Spent OM.

Also, I can never seem to log onto the server, so Omni will let everyone know when has editted the associated pages of the Rules. Sorry, guys.

edit - any questions may be placed in the Help Desk.
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ATTN - All Faction Leaders - by Alex - 03-03-2016, 02:13 PM

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