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Official Move Approval III
Disarm(Physical Strength, Debuff Proficiency[?]) Cost: 300
Demetri must be at a close range and the target must have a weapon equipped for this move to have any effect. Demetri uses skill and close quarters combat to disarm or disable their currently equipped weapon. The affected target must wait one round to equip/use that same weapon again. Unequipped weapons are not affected and this move can be blocked with defensive moves.

(Also, if using certain powers can make the move more effective/ less vulnerable to deflection,such as burst movement due to less reaction time, should it be stated in the description?)
All warfare is based on deception.
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