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Demetri Malius
#1
Character name: Demetri Malius

Character source: Original

Character history:
Information. That's my trade. Ever since I was a young child from a small city I have been listening in on conversations, checking guard post times, getting into mischief while knowing all the right information so that I wouldn't get caught. It was a valuable skill, still is in fact. Then there were the times when information changed or some unknown variable screwed everything up. Depending on who I was messing with I learned how to defend myself, disarm foes and disable the to make a quick getaway, then use the landscape to my advantage and leave my pursuers in the dust as I retreated to strike again. I made quite the living, especially when I discovered that others wished to have the same information I had obtained, and were willing to pay for it. The most common were for bounties, hunters that wanted to make sure they weren't in over their heads. I would stalk my target, keeping an eye on them from the shadows and learning their strengths, their moves, their weaknesses. That was the one thing all of them had. A weakness. No matter how strong they think they are or how many people they have killed, there was one thing that would bring them to their knees. Everyone has a weakness, even I do. And knowing that weakness can turn a fight in a matter of seconds. As I am now brought to this new world, I wonder how I will fit in and what role I will play in learning its secrets...

Physical Description:
Demetri is a average height male in his early twenties with a thin build. He has black hair that reaches over his ears and down to his eyebrows and has piercing grey eyes. He is light skinned and wears skin tight black clothing for easy maneuverability and agility. For concealing his weapons and for stealth, he wears a loose black cloak with a hood over his clothing.

Stats:
ATK: 1
DEF: 0
SPD: 4
TEC: 5

Starting Proficiency:
Ranged Proficiency(1000 OM)

Starting Powers:
Enhanced Senses, Basic(1400OM)
Insight(1600 OM)

Starting Moves:
Kunai(600, ranged proficiency, Enhanced Senses)
Demetri equips a set of up to ten kunai which can be thrown at almost any range, up to 50 meters. It takes a second to summon each kunai while immobile, but can take up to six if Demetri is moving, depending on his speed. Each one's effectiveness is determined by the distance it was thrown, at very close range it can impale the target, but at further ranges, can only scrape an opponent. Demetri must be conservative with his kunai, however, as they must be retrieved. (For example, if he used all ten in a fight, he cannot summon more and must either pick up the ones that missed his target or pull out the from his target.) They must be retrieved after each fight in order to be summoned later as well. Demetri can sense the locations of his kunai and can track them in opponents using his Advanced Senses, although they must be within range.

Chain Kunai(300, ranged proficiency)
Demetri can summon two chain kunai, one in each hand, which are used for closer ranged combat. They have a reach of five meters and take 5 seconds each to summon but become less effective when his target is closer than a meter of Demetri. Demetri can also used his chain kunai to deflect light physical projectiles(less than a pound in weight). The chain kunai can be broken with heavy weapons, rendering them unusable by Demetri.


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