06-19-2015, 11:21 PM
And here's what Athena will eventually be somewhat like... or at close as I can come to what she was like before arriving in the Omniverse, anyway. Neither of the Super Moves would probably get past approval in their original state. :awesome:
Name: Athena Myaló
Level: N/A
Spent OM:25200
Proficiencies (4200): Physical Strength (1000), Ranged (1000), Area Attack (600), Remote Control (600), Debuff (1000)
Powers (10200): Master Acrobat (400), Master Enhanced Senses (2000), Insight (1600), Foresight (1500), Telepathy (1500), Stealth (1200), Suppression (1000), Advanced Telekinesis (1000)
Moves (2700): God Sword (600 - Regular, Charged), Crescent Gold (1200 - Scythe Mode, Gun Mode, Stabilized Sniper Mode, Explosive Gun Mode), Mind Barrage (600 - Single Target, Area Effect), Mind Wipe (300), Stone of Reasoning (300)
Super Moves (4000): The Alter, Knowledge Draw
Transformations (1500): Sight (+5 ATK, +5 SPD)
Assists: None
Items (800): Communicator, Mobile Dataverse Device (Muse), Spiritual Attunement
Bases (1500): The City of Mind (with VR Station)
Unlocks: N/A
Starting Base Stats:
ATK: 1
DEF: 2
SPD: 3
TEC: 4
Move/Super Move/Assist Descriptions:[spoiler]Moves
God Sword: The God Sword was bequeathed to Athena by Kiarza after all of the Souls' clones were destroyed. It is large - nearly as tall and wide as Athena - and requires two hands to swing it around with full power, but deals high damage (much of which is from impact). The three green orbs on its handle charge over time (about an hour from empty to full), and Athena can release the power within them to release a searing blast of energy from the blade towards a single target.
Cost - 600 OM
Crescent Gold: Crescent Gold is Athena's personal high-caliber sniper-scythe. It is a transforming mechanical weapon. In its scythe state, it can either be swung around to slash at opponents with its large, curved blade (usually requiring two free hands for proper maneuverability), or have its point stabbed into the ground to provide stability and accuracy while it shoots very rapid (if somewhat weak) charges. In the gun state, it fires powerful bullets (although only about one every 3 seconds) and is small and light enough to be held up with one hand. She has also personally outfitted its gun mechanics with a special mode that shoots explosive charges, powerful enough to rip up pavement in a 6-foot diameter area.
Cost - 1200 OM
Mind Barrage: A weaponized form of telepathy. Athena forces a surplus of information (mostly false or paradoxical) into the mind of the target. The effect ranges from simple confusion (on a wide area, or on strong targets) to total insanity. The only known cure for the latter is Athena's mind-wiping ability. This move as well as the Mind Erase require a large amount of energy on Athena's part, and overexertion often results in a painful and distracting headache.
Cost - 600 OM
Mind Erase: As part of Athena's powers as the Soul of Mind, she has natural access to other's minds. This includes the ability to remove information, from small details to a victim's entire memory. This requires full concentration on her part, and the more work she is doing, the more energy and time it requires. Like the Mind Barrage, overuse often results in a painful and distracting headache.
Cost - 300 OM
Stone of Reasoning: A non-combat move. Athena removes this stone from her pocket and concentrates on it while thinking of a specific course of action. Depending on the color the stone turns (green, yellow, or black), she is able to tell whether the outcome is likely to end favorably for her and her allies. This takes about 30 seconds, after which she puts away the stone again.
Cost - 300 OM
Super Moves
The Alter: Athena's most powerful move. This works on the principle that common knowledge and perception shapes reality. Athena throws all her effort into shaping the minds of those around her, making them believe a certain item of information. Because everyone believes it, it becomes officially true. Most often, she uses this to decide the outcome of an ally's strike (or her own). She cannot use this often - it greatly weakens her powers for a few hours after she uses it once, and if she uses it again before her power is restored, she collapses and is unconscious for several days.
Knowledge Draw: As the Soul of Mind, Athena in her advanced stages was given a near-omniscient amount of knowledge. No matter what the topic, she can use this move to discern any information she chooses, from historical information to the location or abilities of a target. Its effect is immediate, but occasionally she will find a piece of information that is hidden from her mind. Additionally, she cannot use this to see the definite future, since every choice someone makes could change it. The closest she can come is seeing the most likely future.[/spoiler]
Base Description: [spoiler]The City of Mind is located on an iceberg large enough to be considered a floating island. The population is fairly low for the city's size. The streets and structures are primarily made of stone. In addition to all the facilities of a regular city, the City of Mind is home to three very large libraries. On the side of the city directly across from the main entrance is a medieval-style castle, gated on the outside and guarded by psychic force, traps, and mazes rather than living guards. This is Athena's main residence, and is reasonably isolated even from the rest of the city.[/spoiler]
Appearance: [spoiler]http://i.imgur.com/jrSpHBO.jpg[/spoiler]
Personality: [spoiler]Athena is rather distant and tactful, compared to the rest of the team. She approaches problems objectively and factually, but is not devoid of emotion. She simply tends to analyze things from every point of view at once, giving her a pretty good idea of what’s truly going on. She has an impressive power of focus, and is not easily deterred from a task. However, she is not the strongest of fighters or stubbornest of debaters, and will back off if the odds seem to tilt away from being in her favor. Knowledge is her main goal, followed closely by control. Control is not power, though - she only wishes to avoid unfortunate surprises, not to dominate the universe. Still, she is frightened by her own helplessness at times and envies Kiarza’s omnipotency - although envy does not translate to respect.[/spoiler]
Name: Athena Myaló
Level: N/A
Spent OM:25200
Proficiencies (4200): Physical Strength (1000), Ranged (1000), Area Attack (600), Remote Control (600), Debuff (1000)
Powers (10200): Master Acrobat (400), Master Enhanced Senses (2000), Insight (1600), Foresight (1500), Telepathy (1500), Stealth (1200), Suppression (1000), Advanced Telekinesis (1000)
Moves (2700): God Sword (600 - Regular, Charged), Crescent Gold (1200 - Scythe Mode, Gun Mode, Stabilized Sniper Mode, Explosive Gun Mode), Mind Barrage (600 - Single Target, Area Effect), Mind Wipe (300), Stone of Reasoning (300)
Super Moves (4000): The Alter, Knowledge Draw
Transformations (1500): Sight (+5 ATK, +5 SPD)
Assists: None
Items (800): Communicator, Mobile Dataverse Device (Muse), Spiritual Attunement
Bases (1500): The City of Mind (with VR Station)
Unlocks: N/A
Starting Base Stats:
ATK: 1
DEF: 2
SPD: 3
TEC: 4
Move/Super Move/Assist Descriptions:[spoiler]Moves
God Sword: The God Sword was bequeathed to Athena by Kiarza after all of the Souls' clones were destroyed. It is large - nearly as tall and wide as Athena - and requires two hands to swing it around with full power, but deals high damage (much of which is from impact). The three green orbs on its handle charge over time (about an hour from empty to full), and Athena can release the power within them to release a searing blast of energy from the blade towards a single target.
Cost - 600 OM
Crescent Gold: Crescent Gold is Athena's personal high-caliber sniper-scythe. It is a transforming mechanical weapon. In its scythe state, it can either be swung around to slash at opponents with its large, curved blade (usually requiring two free hands for proper maneuverability), or have its point stabbed into the ground to provide stability and accuracy while it shoots very rapid (if somewhat weak) charges. In the gun state, it fires powerful bullets (although only about one every 3 seconds) and is small and light enough to be held up with one hand. She has also personally outfitted its gun mechanics with a special mode that shoots explosive charges, powerful enough to rip up pavement in a 6-foot diameter area.
Cost - 1200 OM
Mind Barrage: A weaponized form of telepathy. Athena forces a surplus of information (mostly false or paradoxical) into the mind of the target. The effect ranges from simple confusion (on a wide area, or on strong targets) to total insanity. The only known cure for the latter is Athena's mind-wiping ability. This move as well as the Mind Erase require a large amount of energy on Athena's part, and overexertion often results in a painful and distracting headache.
Cost - 600 OM
Mind Erase: As part of Athena's powers as the Soul of Mind, she has natural access to other's minds. This includes the ability to remove information, from small details to a victim's entire memory. This requires full concentration on her part, and the more work she is doing, the more energy and time it requires. Like the Mind Barrage, overuse often results in a painful and distracting headache.
Cost - 300 OM
Stone of Reasoning: A non-combat move. Athena removes this stone from her pocket and concentrates on it while thinking of a specific course of action. Depending on the color the stone turns (green, yellow, or black), she is able to tell whether the outcome is likely to end favorably for her and her allies. This takes about 30 seconds, after which she puts away the stone again.
Cost - 300 OM
Super Moves
The Alter: Athena's most powerful move. This works on the principle that common knowledge and perception shapes reality. Athena throws all her effort into shaping the minds of those around her, making them believe a certain item of information. Because everyone believes it, it becomes officially true. Most often, she uses this to decide the outcome of an ally's strike (or her own). She cannot use this often - it greatly weakens her powers for a few hours after she uses it once, and if she uses it again before her power is restored, she collapses and is unconscious for several days.
Knowledge Draw: As the Soul of Mind, Athena in her advanced stages was given a near-omniscient amount of knowledge. No matter what the topic, she can use this move to discern any information she chooses, from historical information to the location or abilities of a target. Its effect is immediate, but occasionally she will find a piece of information that is hidden from her mind. Additionally, she cannot use this to see the definite future, since every choice someone makes could change it. The closest she can come is seeing the most likely future.[/spoiler]
Base Description: [spoiler]The City of Mind is located on an iceberg large enough to be considered a floating island. The population is fairly low for the city's size. The streets and structures are primarily made of stone. In addition to all the facilities of a regular city, the City of Mind is home to three very large libraries. On the side of the city directly across from the main entrance is a medieval-style castle, gated on the outside and guarded by psychic force, traps, and mazes rather than living guards. This is Athena's main residence, and is reasonably isolated even from the rest of the city.[/spoiler]
Appearance: [spoiler]http://i.imgur.com/jrSpHBO.jpg[/spoiler]
Personality: [spoiler]Athena is rather distant and tactful, compared to the rest of the team. She approaches problems objectively and factually, but is not devoid of emotion. She simply tends to analyze things from every point of view at once, giving her a pretty good idea of what’s truly going on. She has an impressive power of focus, and is not easily deterred from a task. However, she is not the strongest of fighters or stubbornest of debaters, and will back off if the odds seem to tilt away from being in her favor. Knowledge is her main goal, followed closely by control. Control is not power, though - she only wishes to avoid unfortunate surprises, not to dominate the universe. Still, she is frightened by her own helplessness at times and envies Kiarza’s omnipotency - although envy does not translate to respect.[/spoiler]

![[Image: 2WaRJHm.png]](http://i.imgur.com/2WaRJHm.png)