06-19-2015, 09:09 PM
Name: Abstract Thánatos
Level: N/A
Spent OM:18100
Proficiencies (3600): Physical Strength (1000), Ranged (1000), Area Attack (600), Debuff (1000)
Powers (6800): Burst Movement (800), Basic Super Jumping (300), Master Acrobat (400), Telepathy (1500), Advanced Regeneration (1800), Survival (2000)
Moves (2400): Dual-Mode Firearm (600 - Rocket-Propelled Grenade Launcher, Mortar), Buzz Sword (600 - Basic, Activated), Inflict Insanity (600 - Single Target Knockout, Area Effect), Lucky Coin Toss (300), Life Draw (300)
Super Moves (2000): Mass Insanity
Transformations (2000): Blood Rager (+10 ATK, +4 DEF, +4 SPD, +2 TEC)
Assists: None
Items (300): Communicator, Mobile Dataverse Device (Muse)
Bases (1000): The Region of Darkness
Unlocks: N/A
Starting Base Stats:
ATK: 5
DEF: 1
SPD: 2
TEC: 2
Move/Super Move/Assist Descriptions:[spoiler]Moves
Dual-Mode Firearm: This handy offense tool is a cross between an RPG launcher (rocket-propelled grenade, not roleplaying game) and a powerful mortar. In both modes, it is rather slow: the mortar is especially powerful (ideally able to destroy a thick concrete wall with one hit), but the slower of the two modes, and it requires that the weapon be stable (or the shot will be very inaccurate). The RPG is faster and may be shot while moving, but it is weaker.
Cost - 600 OM
Buzz Sword: A basic cross between a sword and a chain saw. When switched off, it does less damage and is prone to getting the chain's hooks stuck in the target; when switched on, the vibration makes the weapon difficult to control. However, it is fairly lightweight and fast, making it a useful tool (even outside of combat), and the "on" mode is alarmingly deadly.
Cost - 600 OM
Inflict Insanity: As the Soul of Chaos, Abstract has turned his capabilities as a force of disorder into a powerful weapon. He targets a certain number of subjects and pushes chaos forcibly into their mind. Depending on the level of the targets and the radius of the effect, this can have a wide range of effects on the victims. If there is only a single target, equal to or lesser than Abstract's own level, paralysis/loss of consciousness is basically guaranteed (the duration of this effect is also determined by level). Weaker effects (from most to least dangerous) include permanent psychosis (this is also a common byproduct of paralysis/loss of consciousness on Secondaries), sudden despair/memory loss (usually able to be remedied through therapy), or simply temporary confusion (on very powerful targets, or when Abstract is casting on a wide area).
Cost - 600 OM
Lucky Coin Toss: This is a non-offensive move. Abstract was bequeathed with a lucky coin that improves his fortune. Using this, he can re-try any task if the results are not to his liking (the gaming equivalent would be a re-roll). However, he must accept the new result, and the coin takes a full 24 hours to recharge. It can only be used immediately after the targeted task is executed.
Cost - 300 OM
Life Draw: Much like his power to inflict chaos on opponents, Abstract can inflict death. It is one of his weaker powers (rarely does anyone actually die from it),and can only be used on a single target at a time, but cannot be blocked, resisted, or counteracted by armor, dodging, or even mental fortitude, as long as Abstract is close enough to the target. Its use is somewhat mentally tiring to him as well (it would be unwise for him to try to use it 10 times in a row, although 10 times a day would probably be fine).
Cost - 300 OM
Super Moves
Mass Insanity: Everything goes haywire. Strikes that would usually miss actually hit, and vice versa. Your best bet is to shoot at the ground or into the ceiling, although you might end up hitting yourself by accident instead of your quarry. And was that a purple octopus flying behind you, being chased by a herd of winged tacos? The only one impervious to this effect within the targeted range is Abstract himself.[/spoiler]
Base Description: WIP
Appearance: WIP
Personality: [spoiler]Abstract has never enjoyed adhering to rules, and doesn’t plan to start anytime soon. His personality is quite chaotic and extremely impulsive. He enjoys violence to a slightly demented amount, but (believe it or not) does have limits. He is pursuing the destruction of the clones not so much as consideration for the greater good, but for his own survival, and for the excitement. Although he takes pleasure in getting on people’s nerves, especially Delta’s, he also seeks company on his destructive rampages and likes teaching others his ways: he is delighted by the influence he has on others and greatly enjoyed instructing Kattly in gun use.[/spoiler]
Level: N/A
Spent OM:18100
Proficiencies (3600): Physical Strength (1000), Ranged (1000), Area Attack (600), Debuff (1000)
Powers (6800): Burst Movement (800), Basic Super Jumping (300), Master Acrobat (400), Telepathy (1500), Advanced Regeneration (1800), Survival (2000)
Moves (2400): Dual-Mode Firearm (600 - Rocket-Propelled Grenade Launcher, Mortar), Buzz Sword (600 - Basic, Activated), Inflict Insanity (600 - Single Target Knockout, Area Effect), Lucky Coin Toss (300), Life Draw (300)
Super Moves (2000): Mass Insanity
Transformations (2000): Blood Rager (+10 ATK, +4 DEF, +4 SPD, +2 TEC)
Assists: None
Items (300): Communicator, Mobile Dataverse Device (Muse)
Bases (1000): The Region of Darkness
Unlocks: N/A
Starting Base Stats:
ATK: 5
DEF: 1
SPD: 2
TEC: 2
Move/Super Move/Assist Descriptions:[spoiler]Moves
Dual-Mode Firearm: This handy offense tool is a cross between an RPG launcher (rocket-propelled grenade, not roleplaying game) and a powerful mortar. In both modes, it is rather slow: the mortar is especially powerful (ideally able to destroy a thick concrete wall with one hit), but the slower of the two modes, and it requires that the weapon be stable (or the shot will be very inaccurate). The RPG is faster and may be shot while moving, but it is weaker.
Cost - 600 OM
Buzz Sword: A basic cross between a sword and a chain saw. When switched off, it does less damage and is prone to getting the chain's hooks stuck in the target; when switched on, the vibration makes the weapon difficult to control. However, it is fairly lightweight and fast, making it a useful tool (even outside of combat), and the "on" mode is alarmingly deadly.
Cost - 600 OM
Inflict Insanity: As the Soul of Chaos, Abstract has turned his capabilities as a force of disorder into a powerful weapon. He targets a certain number of subjects and pushes chaos forcibly into their mind. Depending on the level of the targets and the radius of the effect, this can have a wide range of effects on the victims. If there is only a single target, equal to or lesser than Abstract's own level, paralysis/loss of consciousness is basically guaranteed (the duration of this effect is also determined by level). Weaker effects (from most to least dangerous) include permanent psychosis (this is also a common byproduct of paralysis/loss of consciousness on Secondaries), sudden despair/memory loss (usually able to be remedied through therapy), or simply temporary confusion (on very powerful targets, or when Abstract is casting on a wide area).
Cost - 600 OM
Lucky Coin Toss: This is a non-offensive move. Abstract was bequeathed with a lucky coin that improves his fortune. Using this, he can re-try any task if the results are not to his liking (the gaming equivalent would be a re-roll). However, he must accept the new result, and the coin takes a full 24 hours to recharge. It can only be used immediately after the targeted task is executed.
Cost - 300 OM
Life Draw: Much like his power to inflict chaos on opponents, Abstract can inflict death. It is one of his weaker powers (rarely does anyone actually die from it),and can only be used on a single target at a time, but cannot be blocked, resisted, or counteracted by armor, dodging, or even mental fortitude, as long as Abstract is close enough to the target. Its use is somewhat mentally tiring to him as well (it would be unwise for him to try to use it 10 times in a row, although 10 times a day would probably be fine).
Cost - 300 OM
Super Moves
Mass Insanity: Everything goes haywire. Strikes that would usually miss actually hit, and vice versa. Your best bet is to shoot at the ground or into the ceiling, although you might end up hitting yourself by accident instead of your quarry. And was that a purple octopus flying behind you, being chased by a herd of winged tacos? The only one impervious to this effect within the targeted range is Abstract himself.[/spoiler]
Base Description: WIP
Appearance: WIP
Personality: [spoiler]Abstract has never enjoyed adhering to rules, and doesn’t plan to start anytime soon. His personality is quite chaotic and extremely impulsive. He enjoys violence to a slightly demented amount, but (believe it or not) does have limits. He is pursuing the destruction of the clones not so much as consideration for the greater good, but for his own survival, and for the excitement. Although he takes pleasure in getting on people’s nerves, especially Delta’s, he also seeks company on his destructive rampages and likes teaching others his ways: he is delighted by the influence he has on others and greatly enjoyed instructing Kattly in gun use.[/spoiler]

![[Image: 2WaRJHm.png]](http://i.imgur.com/2WaRJHm.png)