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The Souls of Kiarza
#2
Name: Delta Óra
Level: N/A
Spent OM: 23600
Proficiencies (5200): Physical Strength (1000), Ranged (1000), Area Attack (600), Remote Control (600), Buff (1000), Debuff (1000)
Powers (5100): Super Speed (1000), Burst Movement (800), Malleability (1000), Foresight (1500), Time Manipulation (800)
Moves (4500): Robotic Arm (2400 - Sword, Knife, Pistol, Explosive Shots, Whip, Crossbow, Giant Fist, Hook Blades, Power Punch), Grif-Shot (600 - Slash/Stab, Rifle), Time Slow (600 - Single Target, Area Effect), Time Speed (600 - Single Target, Area Effect), Welding Gun (300)
Super Moves(4000): Time Freeze, Time Reverse
Transformations (1500): Self Speed-Up (+5 SPD, +3 TEC, +2 ATK)
Assists (2000): Korelaoth (Black Dragon - 8 ATK, 6 DEF, 3 SPD, 3 TEC)
Items (300): Communicator, Mobile Dataverse Device (Muse)
Bases (1000): The Six Rifts of Time
Unlocks: N/A
Starting Base Stats:
ATK: 4
DEF: 3
SPD: 1
TEC: 2

Move/Super Move/Assist Descriptions:[spoiler]Moves

Robotic Arm: As a consequence of Delta's encounters with his clone from the Second Timeline, he is equipped with a fully mechanical right arm. It is very advanced tech, and he is able to activate different functions with particular gestures - a basic long blade; a smaller knife (that replaces his index finger); a small gun (pistol) that fires rapid shots; a larger gun mode with an area effect; a long whip (used for ranged attacks); a crossbow that shoots weak shots (but is fully automated); flexible blades that can lance through most material and then curve around to shoot back up through the surface (but break easily and retract after a moment); or a giant fist that he can slam into the ground, causing others to lose their balance (although it does no direct damage and takes several seconds for the hand to expand to its full size). The arm itself is also built for incredible strength, and in basic situations (when he has no time for a gesture or doesn't need a tool), he simply delivers a strong robotic punch to the target.
Cost - 2400 OM
Grif-Shot: This weapon, which Delta used while battling Abstract's clone and retained afterwards, is a combination of a sharp blade and a grenade launcher. The shots are slow and at times difficult to aim, but deliver incredibly powerful blasts. The blade is sharp and durable, but requires a lot of maneuverability, and use can tire the wielder from the weight of the weapon.
Cost - 600 OM
Time Slow/Time Speed: Delta uses his Time Manipulation to either hinder his opponents or aid his allies. Reaction time changes, as does speed, altering the targets' susceptibility to attacks. When concentrated on a single target, the effect is stronger.
Cost - 600 OM/600 OM
Welding Gun: This simple tool fires a blast of highly-concentrated heat. It can only be used at point-blank range, and runs out of power rapidly, requiring several seconds to recharge to regular strength (more in colder environments).
Cost - 300 OM

Super Moves

Time Freeze: Delta throws all of his willpower into halting the flow of time in the surrounding area. The effect takes a few seconds for full power, and it is more difficult to freeze an area with a lot of movement occurring in it (such as during an energetic battle with many people). After it is done, he has just about fifteen seconds to attack his prone opponents before it wears off.
Time Reverse: Any battle can sometimes go sour as the result of a bad decision, or just bad luck. Delta can make time jump back in the hopes of correcting something terrible that's happened. He is the only one who remembers the former series of events, since they technically never happened at all. He can also concentrate this power on a single target, erasing their memory and any damage done to them in the past < 30 minutes.

Assists

Korelaoth: Delta captured Korelaoth after a battle against the black dragon on Neptune. He trapped her in a Pokeball and can now summon her occasionally to assist him in battle. She can breathe fire, as well as clawing and biting. She is slightly unpredictable and still holds some animosity against him for her capture, but can utilize intelligent planning in attacking her targets.[/spoiler]
Base Description: [spoiler]The entire establishment appears as a large castle (medieval-style, but embellished with robotic parts such as automatic sliding doors), surrounded by 6 equally-spaced platforms. Upon each stone platform stands a stone tower with no visible door or stairway, glowing with a luminescent light at the top - the Six Rifts themselves (some green, some yellow, some so dark red that they're almost black).The interior of the castle is a combination of a sci-fi-style spaceship interior and an archaic fantasy-style fortress, with iron floors, high-tech control panels, faded tapestries and stone staircases.[/spoiler]
Appearance: WIP
Personality: [spoiler]Delta is arguably the most sane member of the team. There is a reason Kiarza chose him to be the captain - he is much more organized than any of the others, and generally level-headed (although Abstract can drive him to distraction). He always tends to worry more than the rest of them, but it’s generally for good reason, given the world that he’s found himself in. He realizes more acutely than anyone the danger that’s constantly imminent, but handles things with due consideration and fairness. He also has the strongest morals, except perhaps Nitrogen, only hurting people (especially innocents) when entirely necessary. This also causes tension within the group because of Abstract’s tendency to go on killing sprees, but he’s gotten somewhat used to it and is content with mopping up the damage afterwards, when he can.[/spoiler]
[Image: 2WaRJHm.png]
"I do what I can to help, but I refuse to bear the burden of being called a hero."

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