07-15-2017, 10:44 AM
(07-13-2017, 07:47 PM)Veritas Night Wrote: Explosive Shield (requires Area Attack Proficiency and Area Defense Proficiency) – 600 OM
A sphere that surrounds a user with a protective barrier for as long as it is sustained. It takes about a second to activate. When the user chooses, the shield will either simply dissipate, or explode outwards, damaging anyone nearby at the cost of more energy. As it is a 360-degree sphere with a regular activation time, this won't block strong piercing attacks, but the explosive effect can be used to turn the tables on an overconfident opponent. This takes him about half a minute, or thirty seconds of charging up. As a result of this, this does medium damage. It can be used with other moves, but the moves must not be energy based. This also has a forty five second cool down, upon a single use of the Shield.
Rocket Blaster - (300, Ranged Proficiency.)
A replica of the weapon the RPM Rangers used known as the Rocket Blaster. This can hold up to 30 shots, per power pack and Veritas carries 3 power packs on him at a time. It can shoot 2 shots per second. This is a weapon that is kept in a pocket dimension when he is not using it. It's mildly taxing on his stamina, but can be used with other blaster type moves provided that he has at least one of his hands free. This takes seven seconds to summon, and 15 seconds to reload, per reload. This can be used with other moves, but using it on it’s own increases the accuracy because he can hold it with both hands, allowing him a 25% accuracy increase.
Fixed these two, I believe. Upon thinking about it, I realized that Malicious Blaze Kick wouldn't fit as is, so I am rewriting it from scratch.
Explosive Shield - Is this draining? What sort of fatigue does it cause on initial charge up/ activation?
Rocket Blaster - If wielding it with both hands increases accuracy, then it's gonna cost you 600.

