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Re-Joining as Grimlock
#1
Character name: Grimlock

Character source: Transformers

Character history:

TBD (I need to do some reading and build my own)

Physical Description:

Humanoid Form

Tyrannosaur Form

Stats:

Humanoid Form

ATK: 3
DEF: 1
SPD: 2
TEC: 4

Alternate Form (Tyrannosaur Form) (2000)

ATK: 4
DEF: 2
SPD: 1
TEC: 3

Starting Proficiencies: Physical Strength (1000)

Starting Powers: Super Jumping - Advanced - (500)

Starting Moves:

Tyrannosaur Form:

Jaws (300) - The legendary crushing power and razor sharp teeth of the Tyrannosaur capable of ripping victims and prey in twain. The main source of the T-Rex's fearsome prowess Grimlock's jaw is capable of crushing and ripping into enemy defenses and obstacles with relative ease. Coupled with his Claws, and Tail, his set of razor sharp teeth makes up only one part of his prehistoric fighting form.

Claws (300) - Wicked sharp and fully functional, the claws on both Grimlock's arms and his feet make are the second part to his fighting style while a Tyrannosaur. They are razor sharp and assist him in combat when trying to bring down prey or his foe and out of combat. While his arms are relatively short the claws on them are not to be underestimated.

Armored Tail (300) - The last compliment to Grimlock's dinosaur combat style. His tail while a Tyrannosaur is more utility than an actual offensive tool. His tail can be used to bash objects or opponents while fighting for dominance in a fight. It provides necessary balance to his prehistoric form so he can stand, walk, and run as a bi pedal without hindrance.

Humanoid Form:

Warhammer (300) - A cruel looking spiked warhammer as tall as Grimlock himself. When in Humanoid form his tail can be ejected into this weapon or it can be summoned with Omnilium. The prehistoric transformer can wield it two handed or one handed like a lance depending on the combat style he chooses or if he needs to adapt to his opponent.

Morningstar Mace (300) - Grimlock's right hand and forearm are a combined weapon system. When locked in place a solid dome of thick spikes adorns itself over his hand making it a mace for use it combat. He can shift the dome up over his forearm into a sort of bracer at will allowing the use of his hand rather quickly and at will. This allows for a varying combat style and for deadly combinations as he's fighting. It can also determine whether or not he's using his Warhammer as a two handed mace or lance.

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