06-01-2015, 01:02 AM
Edward Elric's #1 Tip: Don't become me, if you've been here long enough, you'll understand ;-; TT-TT
Edit: I also think that the stats for Ruby would be more like
ATK: 2
DEF: 1
SPD: 4
TEC: 3
At the very least, because she actually has nice defensive abilities with that scythe of hers and the way she uses it.
The stats I would use for her (at the beginning at least) would be:
ATK: 2
DEF: 2
SPD: 3
TEC: 3
Reasoning behind this?
ATK - Ruby is basically a normal human, she's trained for battle so she would, naturally, be stronger than a normal human.
DEF - Similar reasoning as above, basically she'd be more resistant than a normal human, so a defense of 0 wouldn't be fitting.
SPD - Her speed, well majority of it, comes from the opposing force of her Scythe's rifle shots, so it'd be more of a burst movement thing but she'd still have quite a bit of speed, she wields that scythe like it weighs nothing and she's small, so she'd be fast.
TEC - She's pretty accurate with that Scythe/Rifle of hers, and she's been known to deflect - intentionally - other projectiles.
Edit: I also think that the stats for Ruby would be more like
ATK: 2
DEF: 1
SPD: 4
TEC: 3
At the very least, because she actually has nice defensive abilities with that scythe of hers and the way she uses it.
The stats I would use for her (at the beginning at least) would be:
ATK: 2
DEF: 2
SPD: 3
TEC: 3
Reasoning behind this?
ATK - Ruby is basically a normal human, she's trained for battle so she would, naturally, be stronger than a normal human.
DEF - Similar reasoning as above, basically she'd be more resistant than a normal human, so a defense of 0 wouldn't be fitting.
SPD - Her speed, well majority of it, comes from the opposing force of her Scythe's rifle shots, so it'd be more of a burst movement thing but she'd still have quite a bit of speed, she wields that scythe like it weighs nothing and she's small, so she'd be fast.
TEC - She's pretty accurate with that Scythe/Rifle of hers, and she's been known to deflect - intentionally - other projectiles.