05-29-2015, 02:15 PM
Even more stuff for approval! I probably won't be able to buy these for a while though, since I want to buy that Powered-Up Form above this post first.
Debuff Move: Poison Fist - 600 OM (Requires Debuff, and Physical Strength)
Can only be used once a battle. If this is used successfully, the user may not use any other debuffs for the remainder of the battle. Gin's Shield Fist turns a dark purple color, much like how Reversal Fist turns it orange. Unlike Reversal Fist, Gin has two chances to hit, but this attack does no damage upon contact. Instead, the one hit by this attack is now poisoned, and will lose 1 Damage for each turn after they are hit. If they are hit by both attacks, then they will lose 2 Damage per turn. Just to clarify, THE POISON WILL ONLY ACTIVATE AT THE END OF THE OPPONENT'S NEXT TURN. So if Gin activates this on Round 1, the poison will take effect at the end of his opponent's turn in Round 2.
Debuff Move: Shield Crash - 300 OM (Requires Debuff and Physical Strength)
As the name implies, Gin lowers the DEF stat of an opponent by 2 for the remainder of the battle via contact from a Blue Shield Fist/Kick. Gin will only have ONE chance to hit with this, and if it succeeds, he may NOT use anymore debuffs for the remainder of the battle.
Normal Move: Shield Kick - 300 OM (Requires Physical Strength)
Pretty much just Gin's normal Shield Fist, but now he can use it in his kicks as well.
Debuff Move: Poison Fist - 600 OM (Requires Debuff, and Physical Strength)
Can only be used once a battle. If this is used successfully, the user may not use any other debuffs for the remainder of the battle. Gin's Shield Fist turns a dark purple color, much like how Reversal Fist turns it orange. Unlike Reversal Fist, Gin has two chances to hit, but this attack does no damage upon contact. Instead, the one hit by this attack is now poisoned, and will lose 1 Damage for each turn after they are hit. If they are hit by both attacks, then they will lose 2 Damage per turn. Just to clarify, THE POISON WILL ONLY ACTIVATE AT THE END OF THE OPPONENT'S NEXT TURN. So if Gin activates this on Round 1, the poison will take effect at the end of his opponent's turn in Round 2.
Debuff Move: Shield Crash - 300 OM (Requires Debuff and Physical Strength)
As the name implies, Gin lowers the DEF stat of an opponent by 2 for the remainder of the battle via contact from a Blue Shield Fist/Kick. Gin will only have ONE chance to hit with this, and if it succeeds, he may NOT use anymore debuffs for the remainder of the battle.
Normal Move: Shield Kick - 300 OM (Requires Physical Strength)
Pretty much just Gin's normal Shield Fist, but now he can use it in his kicks as well.


![[Image: 6qbi4j.png]](http://i62.tinypic.com/6qbi4j.png)