09-22-2013, 02:24 AM 
	
	
	
		Axel Fin. (Fluff)
Nanoha's automated flight spell, Axel Fin causes small iridescent wings to sprout from her boots and enables her flight capabilities as an aerial combat mage. While Raising Heart typically maintains the spell itself, Nanoha does need to initiate the spell cast itself, and it has a exceptionally minor drain on her mana. Nanoha's base flight speed is not especially fast, but her manoeuvrability in the air is noticeably better than when grounded.
Flash Move: (300 OM)
Using a charge of mana channelled through Axel Fin to form a localised burst of speed, Nanoha is able to swiftly react and dramatically increase her flight speed and manoeuvrability for a very brief moment. The mana drain is moderate, but repeated use will increase the drain exponentially. Raising Heart is able to load Flash Move as an Auto-Guard spell, but the agility of the move is typically lower due to the impulsive nature of auto-guard. Flash Move is specifically designed for use while flying, and is thus unable to be used on foot. Ability to dodge dependent on TEC.
(Requires Flight, Burst Movement)
Mana Thrusters: (Fluff)
By funnelling her mana into Axel Fin, Nanoha is able to increase her flight speed to exceptionally fast speeds. With Mana Thrusters active, Nanoha is unable to cast additional spells (Auto-Guard spells excluded), and her aerial agility is little to none. While gradual turns or altitude changes are possible, sharp turns or evasive manurers are impractical while Mana Thrusters are active. While this does allow her to move at great speed while flying, the nature of the mana drain and concentration required makes the spell unusable in combat, and the spell is typically only used for travel purposes.
(Requires Flight, Super Speed)
	
	
Nanoha's automated flight spell, Axel Fin causes small iridescent wings to sprout from her boots and enables her flight capabilities as an aerial combat mage. While Raising Heart typically maintains the spell itself, Nanoha does need to initiate the spell cast itself, and it has a exceptionally minor drain on her mana. Nanoha's base flight speed is not especially fast, but her manoeuvrability in the air is noticeably better than when grounded.
Flash Move: (300 OM)
Using a charge of mana channelled through Axel Fin to form a localised burst of speed, Nanoha is able to swiftly react and dramatically increase her flight speed and manoeuvrability for a very brief moment. The mana drain is moderate, but repeated use will increase the drain exponentially. Raising Heart is able to load Flash Move as an Auto-Guard spell, but the agility of the move is typically lower due to the impulsive nature of auto-guard. Flash Move is specifically designed for use while flying, and is thus unable to be used on foot. Ability to dodge dependent on TEC.
(Requires Flight, Burst Movement)
Mana Thrusters: (Fluff)
By funnelling her mana into Axel Fin, Nanoha is able to increase her flight speed to exceptionally fast speeds. With Mana Thrusters active, Nanoha is unable to cast additional spells (Auto-Guard spells excluded), and her aerial agility is little to none. While gradual turns or altitude changes are possible, sharp turns or evasive manurers are impractical while Mana Thrusters are active. While this does allow her to move at great speed while flying, the nature of the mana drain and concentration required makes the spell unusable in combat, and the spell is typically only used for travel purposes.
(Requires Flight, Super Speed)
![[Image: nanoha_zps8059419b.jpg]](http://i22.photobucket.com/albums/b330/KiroX2/nanoha_zps8059419b.jpg) 

 
 

 
