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Official Move Approval III
#79
Nealaphh Wrote:Upgrading my old move Spatial Snap:

[spoiler]Spatial Snap (Requires Advanced Telekinesis) - 300 OM

Nealaphh causes a three foot wide disc of spacetime to lens outwards from its body, which will deflect any incoming projectiles or melee attacks. Nealaphh can only do this once per round, due to the mental strain, and due to its slow nature, cannot react fast enough to block extremely fast attacks such as bullets, lasers, or lightning fast melee blows. The lens takes half a second to form.

When Nealaphh bends space in this way, light will bend around the spatial warp, causing a sort of fishbowl effect in front of itself. The only sound made is a low, almost subsonic rumble.[/spoiler]

...to Warp Burst:

Warp Burst (Requires Advanced Telekinesis, Area Attack Proficiency) - 600 OM

Nealaphh causes a three foot wide disc of spacetime to lens outwards from its body, which will deflect any incoming projectiles or melee attacks. Nealaphh can only do this once per round, due to the mental strain, and due to its slow nature, cannot react fast enough to block extremely fast attacks such as bullets, lasers, or lightning fast melee blows. The lens takes half a second to form. When Nealaphh bends space in this way, light will bend around the spatial warp, causing a sort of fishbowl effect. When used as a shield, the only sound made is a low, almost subsonic rumble.

Alternatively, once per round, instead of shielding itself, Nealaphh can choose any point in space that it can see within 50 yards of itself and rapidly cause that point in space to expand, essentially causing a spontaneous explosion. It is easy to see where the detonation is going to happen as space will seem to contract around this point, looking like a funnel. Nealaphh requires at least two seconds to build up enough spatial tension to create an explosion three feet in diameter, but Nealaphh can opt to charge the explosion for up to ten seconds in order to increase the radius and magnitude of the blast to a maximum of thirty feet in diameter. The more the explosion is charged, the larger the visual effect of contraction will be. Being inside this contracting space before the explosion will not harm an opponent, but it will feel very odd; like they are being sucked down a drain. A fully charged Warp Burst explosion is capable of leveling small buildings, and as it reaches maximum power, the surrounding area will start to rumble violently. It should be noted that Nealaphh is not immune to its own explosions. This attack can be interrupted if Nealaphh's line of sight to the epicenter is broken, however any built up tension to that point will still be released.

The chargeable feature would actually add another 300 OM to the cost. So this will be 900 OM. Also, leveling buildings sounds more akin to a Super Move.
[Image: giphy.gif]


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