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Dwarf Faction Quest
#1
Okay, so I have done the Faction Quest for the Dwarven faction of the Frozen Fields, right here.

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The whole thread came out to 11,049 words and I'd like a member of staff to grade it and determine whether this qualifies as completing the faction quest when they have time.  For ease of convenience, here's the mission.

Into the Hall
Requirements: Not affiliated with Zul'Gurand
Difficulty: Moderate (at least around ~5000 words of writing, will be judged on writing quality)
Reward: 300 OM, Ceremonial Dwarven Weapon or armament (Flavour Item, may be fashioned as a Move), Permission to enter Mithral Hall inside Dwarveholm
Overview: Character must retrieve a chunk of cobalt. Character must bring back a wampa hide. Character must bring back the tusk of a slain troll. Character must defeat a dwarven champion in a sparring bout.

Location: Frozen Fields (various)
The dwarves that reside in the mountain fortress-town of Dwarveholm are constantly harassed by the trolls. Despite King Bruenor’s efforts at a ceasefire, the racial hatred that Zul’jin and his trolls carry for humans, elves, and everything resembling them is far too deep. As such, the mountains of the Frozen Fields are often a site of perpetual guerilla war, with dwarves and trolls always raiding one another. Support from the Kingdom used to give the dwarves and edge, but with that material and manpower support dried up, the trolls have taken the advantage.

As a result, King Bruenor has an open-door policy with Dwarveholm. He accepts all travelers and all merchants, seeking to profit over the trolls’ deep-set hatreds. This is not to say anyone can become respected or buddies with the king and his inner circle. In fact, troll-aligned spies have caused Bruenor to be cautious with whom he accepts inside Mithral Hall. Those who seek an audience with the king and to become a part of his war against the trolls must gather materials precious to the dwarves—cobalt and wampa fur, which are used in many of their blacksmith and armorsmith projects.

The would-be ally of the dwarves must also defeat a troll in combat and return with their tusk. They must then prove their mettle by sparring with and besting a dwarven champion. Only such an individual will be honored with access to the inner sanctum of Dwarveholm and permission to sit at the mead hall with King Bruenor.


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