05-19-2015, 08:01 AM
Delsin Rowe Wrote:Smoke Shot – 300 OM (requires Ranged Proficiency)
Using the palms of either hand, Delsin can fire a short-burst medium range high-pressured smoke blast, being able to reach 40 meters, with a moderate rate of fire. The projectile of smoke is relatively fast, therefore it doesn't do too much damage by itself, usually forcing Delsin to continuously apply pressure with a numerously high amount of shots fired and landed if he wants to keep his distance and make it work.
Fire Chain – 300 OM (requires Physical Strength)
Delsin unwraps the chain on his wrist, surrounding it with fiery smoke, jumping forward a bit, and swinging it at an opponent. The attack itself is very predictable, as Delsin revs his arm all the way back before a swing, giving the enemy a good idea that he's going to use it. If it connects however, it does a potentially high damaging hit. Generally used as Delsin's last close range option when an enemy gets too close to shoot at. The length of the chain itself is about 1.5 meters long, and Delsin can only make this move connect if he's 5 meters away from an enemy.
Smoke Dash – 300 OM (requires Phasing, and Burst Movement)
Rushing forward, Delsin morphs into a non-damaging cloud of smoke for a single second, travelling about 8 meters in a single direction. Can be used in the air, but cannot be used for longer than that one second. Delsin is able to use this move upon touching any ground surface, but not twice in quick succession. Because this attack does no damage whatsoever, it's mainly used as a dodging movement.
These all look good to me.
![[Image: proto.jpg]](http://epiqz.com/omni/proto.jpg)
![[Image: DAHost.png]](http://www.omniverse-rpg.com/images/badges/Events/DAHost.png)
Dante's Abyss 2015
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